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death enemy awakes to life
User01 Offline
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#1
death enemy awakes to life

Hello
Can i make that enemy is supposed to be death, is like lying on the ground or on the stairs and will awake to life through entering an area or something?Huh
(This post was last modified: 03-23-2013, 02:07 AM by plutomaniac.)
03-01-2013, 09:48 PM
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OriginalUsername Offline
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#2
RE: death enemy awakes to life

(03-01-2013, 09:48 PM)User01 Wrote: Hello
Can i make that enemy is supposed to be death, is like lying on the ground or on the stairs and will awake to life through entering an area or something?Huh

There are entitites with body parts of the grunt. But you can't make him play dead or something
03-01-2013, 11:29 PM
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User01 Offline
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#3
RE: death enemy awakes to life

(03-01-2013, 11:29 PM)Smoke Wrote:
(03-01-2013, 09:48 PM)User01 Wrote: Hello
Can i make that enemy is supposed to be death, is like lying on the ground or on the stairs and will awake to life through entering an area or something?Huh

There are entitites with body parts of the grunt. But you can't make him play dead or something
so can i make body parts on the ground and then he somehow awakes?
OR
can i make a character playing dead and then suddenly attacks you?
(This post was last modified: 03-02-2013, 01:23 AM by User01.)
03-02-2013, 01:20 AM
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#4
RE: death enemy awakes to life

Well you can. Use the ragdoll grunt and then script it with the enemy grunt.

[Image: the-cabin-in-the-woods-masked-people.jpg]
03-02-2013, 04:56 AM
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Tiger Away
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#5
RE: death enemy awakes to life

There's no animation where you'll see the grunt standing up, but you could - as the others said - use the grunt bodyparts to form a body or use the grunt ragdoll(Not sure about this, never seen it), script so that when you're not looking at it(for best effect) an inactive enemy grunt will become active (You might also want to make the bodyparts/ragdoll inactive at this part too) and start chasing you.
03-02-2013, 11:29 AM
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