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moving object
User01 Offline
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#1
moving object

Since AddEnemyPatrolNode doesn't work on entities, can i make that a object (entity) when it gets active, it should move, like following a path?
(This post was last modified: 03-23-2013, 02:07 AM by plutomaniac.)
03-03-2013, 06:55 AM
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No Author Offline
Posting Freak

Posts: 962
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#2
RE: moving object

Edit it in the model editor.

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03-03-2013, 07:38 AM
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The chaser Offline
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#3
RE: moving object

Nope.

Just edit it in the model editor and set it to MoveObject. Then, with SetMoveObjectState("Object", 1.0);

you can do the movement.

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Aculy iz dolan.
03-03-2013, 10:06 AM
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User01 Offline
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#4
RE: moving object

Ok I changed it to MoveObject and saved it in my custom story. Now how can I use it in Level Editor?
Or do I need to copy it to the entities too, and other people can play my map and actually see the object?

And I dont really know why SetMoveObjectState? I dont want to make the object moveable, i want to make it like follow a path or to move itself for a short time
(This post was last modified: 03-03-2013, 04:33 PM by User01.)
03-03-2013, 04:23 PM
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