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How to have Silent "ShowEnemyPlayePosition"?
ehovda321 Offline
Junior Member

Posts: 38
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Joined: Dec 2011
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#1
How to have Silent "ShowEnemyPlayePosition"?

Is it possible to change this function...

ShowEnemyPlayePosition();

to remove the scary sound? I made a custom enemy (which is actually a companion/follower).
03-23-2013, 11:02 PM
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FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
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#2
RE: How to have Silent "ShowEnemyPlayePosition"?

Maybe you can change the "Terror sound" in the model-editor of the enemy

Trying is the first step to success.
03-23-2013, 11:47 PM
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