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Custom lantern crashes the game?
mrsomeepicrandomguy Offline
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#1
Custom lantern crashes the game?

Well yea my lantern crashes the game when I press "F" and i can't find the error in the hpl file so any suggestions?


Attached Files
.log   hpl.log (Size: 6.5 KB / Downloads: 164)
.rar   newlantern.rar (Size: 1.48 MB / Downloads: 144)
.rar   newlanternentitie.rar (Size: 811.12 KB / Downloads: 146)
(This post was last modified: 04-08-2013, 03:44 PM by mrsomeepicrandomguy.)
04-07-2013, 07:03 PM
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PutraenusAlivius Offline
Posting Freak

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#2
RE: Custom lantern crashes the game?

You are missing
- custom_story_settings.cfg
- Inventory.hps
- global.hps
And remember that custom lantern can only be used in a full conversion.

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-08-2013, 02:03 AM
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mrsomeepicrandomguy Offline
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#3
RE: Custom lantern crashes the game?

(04-08-2013, 02:03 AM)JustAnotherPlayer Wrote: You are missing
- custom_story_settings.cfg
- Inventory.hps
- global.hps
And remember that custom lantern can only be used in a full conversion.
Its a full conversion, and if i change it to another lantern or the flashlight it works fine.
04-08-2013, 05:16 AM
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NaxEla Offline
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#4
RE: Custom lantern crashes the game?

Did you edit the lantern.ho so that it points to your custom lantern?
Model = "lantern/lantern_name.ent"

In Ruins [WIP]
04-08-2013, 06:26 AM
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mrsomeepicrandomguy Offline
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#5
RE: Custom lantern crashes the game?

(04-08-2013, 06:26 AM)NaxEla Wrote: Did you edit the lantern.ho so that it points to your custom lantern?
Model = "lantern/lantern_name.ent"
Yes
04-08-2013, 08:06 AM
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PutraenusAlivius Offline
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#6
RE: Custom lantern crashes the game?

Do you give your lantern a proper body and type?

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-08-2013, 10:06 AM
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mrsomeepicrandomguy Offline
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#7
RE: Custom lantern crashes the game?

(04-08-2013, 10:06 AM)JustAnotherPlayer Wrote: Do you give your lantern a proper body and type?
Yea
04-08-2013, 10:20 AM
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PutraenusAlivius Offline
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#8
RE: Custom lantern crashes the game?

Give us the lantern.

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-08-2013, 10:23 AM
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mrsomeepicrandomguy Offline
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#9
RE: Custom lantern crashes the game?

(04-08-2013, 10:23 AM)JustAnotherPlayer Wrote: Give us the lantern.
Now it's in the first post, but it opens great in the model editor and so, but when i try to place it out in the level editor it crashes and when i try to pick up another lantern in my full conversion, it should loud my lantern when i put it up, but the game crahes dont know if you understand but anyway.. :p
04-08-2013, 03:46 PM
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Statyk Offline
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#10
RE: Custom lantern crashes the game?

The .ent in newlantern.rar is set up as a StaticProp. Go to Settings > User Defined Variables and change it to HandObject.
04-08-2013, 07:45 PM
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