PutraenusAlivius 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				Damn it, I'm stuck at the Piano puzzle. Please help me. I don't know what keys are to press.
			 
			
			
 
"Veni, vidi, vici." 
"I came, I saw, I conquered." 
			
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	| 05-16-2013, 03:01 AM  | 
	
		
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		Streetboat 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				
Out of curiosity, is the music in the background not muting for you when you listen to the tape or play the piano? Because that can make things very difficult to make out and is a bug I've heard pop up from time to time with people.
			  
			
			
 
			
				
(This post was last modified: 05-16-2013, 03:48 AM by Streetboat.)
 
				
			 
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	| 05-16-2013, 03:46 AM  | 
	
		
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		PutraenusAlivius 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				 (05-16-2013, 03:46 AM)Streetboat Wrote:  
 
Out of curiosity, is the music in the background not muting for you when you listen to the tape or play the piano? Because that can make things very difficult to make out and is a bug I've heard pop up from time to time with people. 
Yep, it's muted alright. Btw, you need to fix the wolf. I was in a chase and he got stuck on a welder. I throw a flare at him. BAD IDEA.
			  
			
			
 
"Veni, vidi, vici." 
"I came, I saw, I conquered." 
			
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	| 05-16-2013, 04:09 AM  | 
	
		
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		Streetboat 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				There's nothing I can do about that. Take it up with Frictional Games about their monster AI.
			 
			
			
 
			
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	| 05-16-2013, 05:26 AM  | 
	
		
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		PutraenusAlivius 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				I'm still stuck. I didn't even understand the order (maybe because I didn't know which key was low and which is high..).
			 
			
			
 
"Veni, vidi, vici." 
"I came, I saw, I conquered." 
			
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	| 05-16-2013, 11:44 AM  | 
	
		
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		Streetboat 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				The one that's low is... the one that's low. The deepest note. The farthest to the left.
			 
			
			
 
			
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	| 05-16-2013, 05:07 PM  | 
	
		
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		PutraenusAlivius 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				Finally. I finished it. Here's my review. 
Offtopic: 
If you want to implement a custom monster, do I have to use a full conversion or just a custom story?
			  
			
			
 
"Veni, vidi, vici." 
"I came, I saw, I conquered." 
			
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	| 05-17-2013, 05:39 AM  | 
	
		
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		WALP 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				 (05-17-2013, 05:39 AM)JustAnotherPlayer Wrote:  Finally. I finished it. Here's my review. 
 
 
Offtopic: 
If you want to implement a custom monster, do I have to use a full conversion or just a custom story? You can do that with a custom story, though there are as far as I know some interesting settings for monsters in the game.cfg which you might want to change which requires a full conversion
			  
			
			
			
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	| 05-17-2013, 06:30 AM  | 
	
		
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		Alex Ros 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				DELETE ME
			 
			
			
			
				
(This post was last modified: 06-10-2013, 11:44 PM by Alex Ros.)
 
				
			 
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	| 06-10-2013, 12:14 AM  | 
	
		
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		Plank 
 
 
		
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RE: Bitterwood Peak (RELEASE) 
			 
			
				 (05-16-2013, 03:01 AM)JustAnotherPlayer Wrote:  Damn it, I'm stuck at the Piano puzzle. Please help me. I don't know what keys are to press. 
i happen to be a piano player so rub your ass on the keys works every time
			  
			
			
 
does everything taste like chicken or 
does chicken taste like everything?                                                             
			
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	| 06-29-2013, 02:25 PM  | 
	
		
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