Natsu
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Reaper Island
Reaper Island
Plot:
Have you ever experienced extreme confusion? I do not remember very well my name nor my lifestyle, but what I do remember is that I was making a trip abroad. I also knew I had a wife and children, I was happy to have them, that's for sure, but somehow reached some kind of strange dungeon. And I do not reme ... Wait! Now I remember, a storm broke out, the boat began to sway from side to side and I fell into the sea. I still remember how strong the sea waves were droving me inward and turning away from the ship, far, far away from it. Until then I have no memories of anything more, I wonder what this place is ...
Warning, important info (Don't read if you don't want to get spoiler'd):
The story takes place on a misterious island called Reaper Island, as the story's name says. The game is going to have a total of 6 zones to explore; Prologue: The Dungeon, Level 1: The Forest, Level 2: The Cavern, Level 3: The Storage Room, Level 4: Reaper Mansion and Level 5: Reaper Castle. There shall be a H.U.B with a path leading to each zone, but of course some of them won't be reachable before completing another.
Message from Natsu:
This project just started, though, I'm currently looking for a good scripter to work with me and help me get it done while I work on the design field. So, anyone who offers help, such help will be appreciated. For the moment, not even map 1 has been completed but I thought that what has been done would be worth posting it and so I could find someone to help me.
Scripter Hired, no help needed.
(This post was last modified: 04-29-2013, 02:38 PM by Natsu.)
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04-28-2013, 10:03 PM |
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Natsu
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RE: Reaper Island
Yeah, I couldn't take them In-Game since when I try to do it typing Print and I paste it on Paint it appears a black square instead of the image.
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04-28-2013, 10:18 PM |
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WALP
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RE: Reaper Island
(04-28-2013, 10:13 PM)Robosprog Wrote:
Is it just me or did he forget to turn the ambient and pointlight off?
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04-28-2013, 10:28 PM |
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Natsu
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RE: Reaper Island
It doesn't have ambient light, but a torch. And it must have a Point Light, otherwise the Torch would be useless.
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04-28-2013, 10:42 PM |
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WALP
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RE: Reaper Island
(04-28-2013, 10:42 PM)Natsu Wrote: It doesn't have ambient light, but a torch. And it must have a Point Light, otherwise the Torch would be useless.
No I mean in the level editor theres 2 buttons, one for ambient light and one for a big pointlight. the light in your screen kinda looks like you got these buttons turned on, but they are only for working purposes so they wont show up in-game and it will be a lot darker
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04-28-2013, 10:58 PM |
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Natsu
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RE: Reaper Island
Oh, yeah, I forgot about that. Thanks for reminding me, in any way I may upload a new image soon.
Also, if possible I want someone to say yes or no, give feedback about the plot and such. I know it's way too soon, yet I want to know something non related to the "Screenshot took from level editor" thing.
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04-29-2013, 05:10 AM |
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PutraenusAlivius
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RE: Reaper Island
Hey, if you still need a scripter, I could do the work. And about the story. It said "Have you". This kinda implies that the story is like someone telling his/her story to another guy. Does this means that the story was narrated and could have sequel?
"Veni, vidi, vici."
"I came, I saw, I conquered."
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04-29-2013, 06:16 AM |
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Kreekakon
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RE: Reaper Island
(04-29-2013, 06:16 AM)JustAnotherPlayer Wrote: And about the story. It said "Have you". This kinda implies that the story is like someone telling his/her story to another guy. Does this means that the story was narrated and could have sequel?
I think you may be looking too much into this. It's probably just written like that to be a monologue.
(This post was last modified: 04-29-2013, 06:55 AM by Kreekakon.)
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04-29-2013, 06:54 AM |
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Natsu
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RE: Reaper Island
It's suposed to be some kind of introduction to the story, but yeah, it may have a sequel if it turns successfully. And yeah, thanks, I shall PM you the first map once I manage to finish it.
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04-29-2013, 02:37 PM |
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OriginalUsername
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RE: Reaper Island
I'm always willing to help. Just ask!
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05-01-2013, 10:50 AM |
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