(05-01-2013, 01:22 PM)Googolplex Wrote: (05-01-2013, 10:57 AM)Deep One Wrote: Ur rite.. only unintellegent plebs like thomas grip play such storyless cod-clones like bishok...
Please don't understand me wrong. I watched gameplay videos of Infinite and think the game has a very unique and awesome atmosphere. I like the flying houses and steampunk/modern/sci-fi/cyberpunk setting-mix!
But the game seems to become ruined when shooting down monsters and following "hints" through the story. There are arrows on the ground showing the direction you should walk etc. Pop-up messages are on the screen and give you quests. A Quest is also a video game typical element that breaks immersion! The game turns into a action shooter and that kills all the awesome atmosphere. In my opinion. There is a lot of potential, but the whole game turns into a further mainstream fail.
There is a difficulty level called "1999-mode", it disables hints and navigation arrows and---
oh, I think we've derailed this thread enough. Now back to topic.
I got a feeling that they're going to announce the release date today. At the last minute, Dan or Thomas or whoever says 'btw, I almost forgot. we're going to release the game tomorrow'