(09-11-2013, 03:21 PM)Urkle Wrote: I'm looking into it.. One slight difference between TDD and Pigs is that I opted to NOT include my own libopenal.so in the game this time around.. So Pigs will only be using the system openal-soft (which is now standard on every distribution). As one thing I noted was that TDD has more devices in it than Pigs..
I'll have to sift through the code and check if anything changed in the handling of devices..
I have problems with enabling OpenAL HRTF filters for AAMFP
http://www.frictionalgames.com/forum/thread-24291.html and I've just stumbled upon your post. You say the game should use openal shiping with the system, but when I querry the process (Amnesia, Steam version) I get:
# cat /proc/2174/maps | grep -i openal
f7709000-f7741000 r-xp 00000000 08:03 559224 /home/xxxx/.local/share/Steam/SteamApps/common/Machine for Pigs/lib/libopenal.so.1
f7741000-f7743000 rw-p 00037000 08:03 559224 /home/xxxx/.local/share/Steam/SteamApps/common/Machine for Pigs/lib/libopenal.so.1
Something's not right.