Penumbra Wrote:Yeah, I like puzzle games n' all, but you need a healthy balance between puzzles and some other genre. Like puzzle and action adverture, puzzle and horror, and stuff. Nothing but puzzles is just boring...
I disagree. Look at Portal. And, indeed, Requiem.
The problem here is purely about expectations; had you known what kind of game Requiem was, you would not have bought it. You thought you bought a new game in the same vein of the other Penumbras, and was disappointed when that turned out not to be the case.
I hope the lesson Frictional Games learns from this is not that they should stay away from pure puzzle games - in fact, I hope they do quite the opposite. But next time they release a puzzler, they should make sure that nobody expects it to be something else.
I'm pretty sure that if the game had been called something other than
Penumbra: Requiem, people would have been a lot more positive about it. It's really a shame, because it is a very good product which doesn't deserve all this negativity.