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WTF?
Icaab2608 Offline
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Joined: Jul 2013
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#1
Question  WTF?

I come on your level in the editor, and it's happening is this crap with static objects:
[img][Image: bandicam20_2346514_9903462.jpg][/img]
WHY?Huh
11-29-2013, 02:06 PM
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ingedoom Offline
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Posts: 120
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Joined: Feb 2012
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#2
RE: WTF?

You're not giving us much to work with. Could you please make a better description of your problem than just a line of gabbeligoo and some random picture?
Also make the subject more descriptive than just "WTF?"


Thanks

[Image: 23778.png]
11-29-2013, 04:36 PM
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WALP Offline
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Posts: 1,221
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#3
RE: WTF?

you came on the level?

sorry I almost had to.

On topic all I can think of might be that you have static_objects that were placed with snapping off, and then moved with snapping on causing the offset

The textures seem to be experiencing what I have personally nicknamed the jesus on the wall bug, which swaps out the textures of objects as you look and move around. The cause for it for me was simply an incorrectly named texture so it did not point properly. And thus amnesia was just using the textures from the surroundings as it could not find the right one.
If the wrong textures that are being shown incorrectly are from objects showing correctly in other parts of the level, then you are most likely experiencing this bug.

This is all I can give you based on the image
11-29-2013, 04:44 PM
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Icaab2608 Offline
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Posts: 85
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Joined: Jul 2013
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#4
RE: WTF?

(11-29-2013, 04:44 PM)The Mug Wrote: you came on the level?

sorry I almost had to.

On topic all I can think of might be that you have static_objects that were placed with snapping off, and then moved with snapping on causing the offset

The textures seem to be experiencing what I have personally nicknamed the jesus on the wall bug, which swaps out the textures of objects as you look and move around. The cause for it for me was simply an incorrectly named texture so it did not point properly. And thus amnesia was just using the textures from the surroundings as it could not find the right one.
If the wrong textures that are being shown incorrectly are from objects showing correctly in other parts of the level, then you are most likely experiencing this bug.

This is all I can give you based on the image
What?
11-30-2013, 01:17 PM
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Kreekakon Offline
Pick a god and pray!

Posts: 3,063
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#5
RE: WTF?

Can you give us a more detailed description of what your current problem is? Because honestly speaking, I don't think it's all that easy to tell just from the picture you posted.

[Image: Tv0YgQb.gif]
Image by BandyGrass
11-30-2013, 02:02 PM
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DnALANGE Offline
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#6
RE: WTF?

Maybe...
I've had smthing like this.. not the same but.. looked like it..
Do you have made any changes inside entities or Static object?
You maybe wanted to create you own entities ot change the Original ones?
And that didnt really worked out..
OR, you have been trying tio change values in a .ent \ .dea \ .mat?
-
As far as we \ i can see, it's that your walls are loading another .mat { .mat = material file }
You have messed up that specific wall\ or maybe more?
Can you tell us if you changed stuff yourself?
(This post was last modified: 11-30-2013, 07:32 PM by DnALANGE.)
11-30-2013, 07:29 PM
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Icaab2608 Offline
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Posts: 85
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#7
RE: WTF?

(11-30-2013, 07:29 PM)DnALANGE Wrote: Maybe...
I've had smthing like this.. not the same but.. looked like it..
Do you have made any changes inside entities or Static object?
You maybe wanted to create you own entities ot change the Original ones?
And that didnt really worked out..
OR, you have been trying tio change values in a .ent \ .dea \ .mat?
-
As far as we \ i can see, it's that your walls are loading another .mat { .mat = material file }
You have messed up that specific wall\ or maybe more?
Can you tell us if you changed stuff yourself?
Thanks, but I already understood.
12-01-2013, 01:12 PM
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