[attachment=4299][attachment=4299]
(02-05-2014, 03:35 AM)DnALANGE Wrote: Be 100% sure it is
1 in your mod, custom story folder and
2 look where the wall is loading from.
also check if the wall works in an other map, just to see if the wall even works.
but you saying it works in another map?
is this a story or full conversion..
is this a custom made wall...
some more info would be apriciated
The walls do work in map 5, which is the cellar map. However, the static object file does not work in the previous four, which is very annoying. I have taken a screen shot of the wall which appears in the editor, but in game, it is gone. I would put an image of the HTML file, but it's too large. For whatever reason, the HPL Engine and the HTML map file are not fully communicating on this matter.
[attachment=4300]Now here is the image of the HTML map file. Notice the line of code that has the white outline around it. This line is called up to load the wall. Do your best to make sense of it and compare it two the wall in the previous image. Wall 158. Next image will be an in game image.
[attachment=4301]Now here it is in game. Notice that in the level editor image, the wall is in the corrected position, yet in game, it is as if I never changed it.