(03-07-2014, 06:16 PM)Badcat5550 Wrote:  but I don't think I'm going to use it! but just in case if I might, then why not, sure tell me
hmmm it uses kinda many teleporting things
void startchat(string &in entity)
{		
                SetPlayerActive(false);
                TeleportPlayer("chattalk");
                ShowPlayerCrossHairIcons(false);
                AddTimer("", 8.13, "exitchat");
                PlaySoundAtEntity("Player", "gui_chat_begin1.snt", "Player", 0, true);
                SetMessage("Journal", "notwork", 7.59f);
}
void exitchat(string &in entity)
{
ShowPlayerCrossHairIcons(true);
TeleportPlayer("byechat");
SetPlayerActive(true);
}
if u need to know for what entities this script belongs,ask me then.