Romulator
Not Tech Support ;-)
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RE: Amnesia : Ruined [Quick Update]
Untested but:
void OnStart() { FadeGlobalSoundVolume(0.01f, 0.01f); AddTimer("", 2.0f, "fix_volume"); }
void fix_volume(string &in asTimer) { FadeGlobalSoundVolume(1.0f, 0.01f); //if 1.0 is not the maximum, try 100.0f }
As far as I know, it should work, but may cause issues if you have sounds which play immediately in your map that you need. This should lower the volume of every sound instantly for two seconds, then should bring it back to normal. Adjust the timer if you want
Discord: Romulator#0001
(This post was last modified: 04-11-2014, 04:44 AM by Romulator.)
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04-11-2014, 04:43 AM |
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Vale
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RE: Amnesia : Ruined [Quick Update]
Thanks. Ill be sure to test it and let you know how it works.
I had to increase duration, and set the first value to 0.0f, but it worked fine. Thanks!
...It seems your rep has magically increased. Marvelous.
(This post was last modified: 04-11-2014, 04:56 AM by Vale.)
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04-11-2014, 04:48 AM |
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Romulator
Not Tech Support ;-)
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RE: Amnesia : Ruined [Quick Update]
Why thank you kindly.
It seems the forum is generous, offering a slight increment of a single digit to your reputation. Good luck on your CS!
Discord: Romulator#0001
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04-11-2014, 05:36 AM |
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Vale
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RE: Amnesia : Ruined [Quick Update]
HEY FORUM LAND!
Vale here, curious about some things people may want to see in a custom story. Ive got things planned already, but some extra ideas for Ruined would be nice to spruce it up a bit! Thanks!
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04-12-2014, 01:32 AM |
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MsHannerBananer
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RE: Amnesia : Ruined [Quick Update]
(04-12-2014, 01:32 AM)valetheimpaler Wrote: HEY FORUM LAND!
Vale here, curious about some things people may want to see in a custom story. Ive got things planned already, but some extra ideas for Ruined would be nice to spruce it up a bit! Thanks!
Hey, the sky's the limit man.
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04-12-2014, 07:03 AM |
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CarnivorousJelly
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RE: Amnesia : Ruined [Quick Update]
I'd like to see some uhm... teleporting naked guys :D yeah!
(for clarity's sake, I'm joking)
It's hard to suggest things without knowing more about the story - and I'm sure you're not too keen on spoiling the whole thing for us :p Sorry for not being able to think of anything ^^"
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04-12-2014, 07:08 AM |
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Vale
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RE: Amnesia : Ruined
Wow. I post a lot lately.
Anyway, ive got another question. I recently acquired meselfs a copy of Palistovs cloth physics and am curious how to create custom physical banners.
I looked at the examples and saw multiple bodys joined together with hinges. Im only somewhat knowledgable of the model editor and am still unaware of how to use hinges. Please let me know if you know. THANK YOU HUMANS
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04-13-2014, 12:33 AM |
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PutraenusAlivius
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RE: Amnesia : Ruined
(04-13-2014, 12:33 AM)valetheimpaler Wrote: Wow. I post a lot lately.
Anyway, ive got another question. I recently acquired meselfs a copy of Palistovs cloth physics and am curious how to create custom physical banners.
I looked at the examples and saw multiple bodys joined together with hinges. Im only somewhat knowledgable of the model editor and am still unaware of how to use hinges. Please let me know if you know. THANK YOU HUMANS
Well I have no clue of how Palistov did it, but I do know how Amn did it. What you do is actually make 2 (or how many as you want) seperate meshes in a 3D modelling program (Blender/Maya/3ds Max). After that, connect each with a joint and rig them. After that, import them as one model to the Model Editor and put in new settings.
And you just need a PropImpulse and then bam.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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04-13-2014, 02:33 AM |
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Vale
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RE: Amnesia : Ruined
his actually uses a custom chunk of code that you add to maps using it. From what i can tell, he just made sperate bodies and jointed them on a regular model... Ill see
Thanks however
Edit: It would seem that he also rigged the models, though theyre one single object
So it seems my next question isssssssss
How do I rig in blender? I know modeling and uv unwrapping and whatnot, but idk how to rig yet. A link to a tutorial would be just fine. THANKS
(This post was last modified: 04-13-2014, 03:08 AM by Vale.)
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04-13-2014, 02:35 AM |
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CarnivorousJelly
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04-13-2014, 03:26 AM |
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