This might not be the most polished thing ever, but it's enough to give you the impression of the town. It's not finished yet, only what is already there.
I would recommend for you to use propriate gamma level, too bright might ruin the look of the level.
Note that you need aamfp assests, otherwise you'll lack piles of content.
and also there can be problems with the scaling thing. idk.
(This post was last modified: 04-22-2014, 02:38 PM by Red.)
Wait a minute. i'll check on it.
Here's the missing file, try to place it in the amnesia directory,
to subfolder called "static_objects/streets/buildings".
Otherwise, i don't know what the problem is, mine just works completely fine.
No errors. With level editor 131111
(This post was last modified: 04-22-2014, 02:52 PM by Red.)
Without being mean Red, just be careful. While this was a thread about the Many Hands project and it has gone that way, this was for the development of the current Many Hands map. Don't want people to get confused
(04-22-2014, 02:52 PM)Romulator Wrote: Without being mean Red, just be careful. While this was a thread about the Many Hands project and it has gone that way, this was for the development of the current Many Hands map. Don't want people to get confused
Oh yes, i hope there won't be any misunderstandings, i am just thinking some things here.
This is not yet in use, it's in the works.
Maybe create another thead for this?