| Plazmater   Member
 
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			| Glitchy static objects 
 
				Does anyone ever encounter problem while making FC with a few static objects from AAMFP assets and original game as i ?
 By those problems i mean some of the static objects as carpets and etc. are glitchy , unlike patched level editor when there is all fine, while testing FC those objects are randomly rotated (mostly 90°).
 
 Funny thing is, that if it would be custom story there is everything as fine as in level editor. In Fc its different story...
 
 How could i say it differently... if i only use AAMFP and original assets in ATTD folders and test it its ok as well, but if i redirect static objects so that they are used from FC folder by editing to this:
 
 <Directory Path="/your_mod/static_objects" AddSubDirs="true" />
 
 There where glitchy static objects starts.
 
 Any idea ?
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	| 07-22-2014, 07:27 PM |  | 
	
		| Daemian   Posting Freak
 
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			| RE: Glitchy static objects 
 
				What Patrik said  should help you. (On how to import stuff from AMFP)
			
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	| 07-22-2014, 07:55 PM |  | 
	
		| Plazmater   Member
 
 Posts: 122
 Threads: 24
 Joined: Aug 2013
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			| RE: Glitchy static objects 
 
				Everything is fine, only thing could help me is resaving those glitchy models in patched model editor, BUT they arent appearing because they dont have .ent files.
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	| 07-22-2014, 09:52 PM |  |