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Some next project news(interviews mainly)
WindexGlow Offline
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#21
RE: Some next project news(interviews mainly)

The big problem with hands is it's very, very difficult to realistically wrap them around something.

Sure, you can force the fingers forward until they can't go anymore, but this creates a very weird jester. Not only that, but heavier objects will look light in the hands.

Unless you have several programmers in a multi-million dollar game, I would avoid doing such a small feature.

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02-24-2009, 10:37 PM
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Thomas Offline
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#22
RE: Some next project news(interviews mainly)

There will be hands but most likely not a full body system.
02-24-2009, 11:13 PM
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eliasfrost Offline
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#23
RE: Some next project news(interviews mainly)

(02-24-2009, 10:37 PM)WindexGlow Wrote: Sure, you can force the fingers forward until they can't go anymore, but this creates a very weird jester. Not only that, but heavier objects will look light in the hands.

Very true

(02-24-2009, 10:37 PM)WindexGlow Wrote: Unless you have several programmers in a multi-million dollar game, I would avoid doing such a small feature.

I don't even want to bother myself answering that.. :Z

(02-24-2009, 11:13 PM)Thomas Wrote: There will be hands but most likely not a full body system.

Aaaws.. :L At least we've got hands! Big Grin

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02-24-2009, 11:54 PM
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graykin Offline
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#24
RE: Some next project news(interviews mainly)

(02-24-2009, 08:53 PM)nackidno Wrote: That would be an addition to immerse yourself with the character playing. I annoyed myself pretty hard about having no hands in Penumbra. >.<

Well, c'mon, what would someone capable of performing telekinesis need hands fo?r Tongue:

02-25-2009, 12:15 AM
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eliasfrost Offline
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#25
RE: Some next project news(interviews mainly)

Haha, true. Philip the magician!

Will the hands be used in more ways than just holding an item? Like seeing the hand open doors and the like? That would be nice, if not, as Windex pointed out, hard to make it see realistic with rotation and the likes.

But Dark Messiah handled it pretty nice I think.

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02-26-2009, 01:17 AM
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Thomas Offline
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#26
RE: Some next project news(interviews mainly)

Most likely hands will only be for weapons and such, cause it is a very hard problem to do it with stuff like door opening, technically and gameplay wise. For example, normally one wants to be able to open doors beyond the reach of the players real arm length.

In Call of Cthulhu for PC one can enable (with some hacking) a special feature that allows animated hands when opening doors and such. It works well like 50% of the time and looks a bit strange other times. It also makes the player a bit locked down when doing stuff like that and makes the game a bit harder (especially the early escape sequence).
02-26-2009, 10:27 AM
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Tommy Gun Offline
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#27
RE: Some next project news(interviews mainly)

Good Interviews! When is the expected release date?

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02-26-2009, 10:45 AM
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Yuhaney Offline
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#28
RE: Some next project news(interviews mainly)

Hopefully this year! Big Grin:

02-26-2009, 04:57 PM
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Thomas Offline
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#29
RE: Some next project news(interviews mainly)

(02-26-2009, 10:45 AM)Tommy Gun Wrote: Good Interviews! When is the expected release date?
Next year.
02-26-2009, 09:18 PM
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Tommy Gun Offline
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#30
RE: Some next project news(interviews mainly)

Oooh, i was afraid of that.. ah well, i shall wait Big Grin:

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02-27-2009, 06:46 AM
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