hello! i have an script area.. where a cannon shoot you and this happens :
SetEntityActive("CannonBall", true);
AddPropForce("CannonBall", -150000, 0, 0, "world");
PlaySoundAtEntity("", "explosion_rock_large", "CannonBall", 0, false);
ChangeMap("Entrance.map", "Entrance" , "", "");
SetPlayerHealth(0);
but then you die and go to that map and the text will come ? how can i remove it ?! is there a script that removes it ?! or option 2
setplayerhealth to 1 and doing a script of Crouching.. but idk how
who can help me!!!