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Another question :)
Catalyst Offline
Member

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#1
Another question :)

Hello,

I want to ask all of you, somebody know how to make monster patrol a map, without disappearing? I saw a thing like this in original Amnesia. And also when it patrols area in round, and searching player, the chase music must not be played, only terror metter when monster see the player. Thanks for suggestions, I think there could be a lot of Smile

Egypt CS
[Image: 27003.png]
09-01-2014, 08:34 PM
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Mudbill Offline
Muderator

Posts: 3,881
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#2
RE: Another question :)

You need to edit the monster entity file in the model editor. Open it and go to Edit > User Defined Variables. In there you can specify the different musics that play and the distance needed for it to disappear. If you set the distrance to an incredibly high number, it shouldn't disappear at all.

(This post was last modified: 09-01-2014, 09:23 PM by Mudbill.)
09-01-2014, 09:23 PM
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Slanderous Offline
Posting Freak

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#3
RE: Another question :)

Next time make sure to post stuff you have problems with here
09-02-2014, 02:13 PM
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Catalyst Offline
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Posts: 213
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#4
RE: Another question :)

Mudbill thanks for suggestion +1 reputation

Egypt CS
[Image: 27003.png]
09-02-2014, 04:40 PM
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The chaser Offline
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#5
RE: Another question :)

An user called "Your Computer" left this gem in youtube:

https://www.youtube.com/watch?v=xWPU6frX...0C8#t=584s

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
(This post was last modified: 09-07-2014, 12:02 PM by The chaser.)
09-06-2014, 11:00 AM
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Mudbill Offline
Muderator

Posts: 3,881
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#6
RE: Another question :)

You must've copied the link wrong, cause that video ain't workin'.

09-06-2014, 12:39 PM
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Catalyst Offline
Member

Posts: 213
Threads: 32
Joined: Aug 2014
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#7
RE: Another question :)

(09-06-2014, 11:00 AM)The chaser Wrote: An user called "Your Computer" left this gem in youtube:




I know him, but I have already solved this problem with member's help, also I know this guy, Your computer, but he have a high length videos.

Egypt CS
[Image: 27003.png]
09-06-2014, 12:42 PM
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