Rapture
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08-16-2014, 02:07 PM |
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Magnum Opus
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RE: Modeling/Art non-related to Amnesia
Oh ok, couldn't know I've never watched SpongeBob ![Big Grin Big Grin](https://www.frictionalgames.com/forum/images/smilies/biggrin.gif)
But there are some similarites on the face indeed
"You can make it all go away. Put your head back. Close your eyes...
Wade into the quiet of the stream."
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08-17-2014, 11:18 AM |
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PutraenusAlivius
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RE: Modeling/Art non-related to Amnesia
(08-17-2014, 11:18 AM)Magnum Opus Wrote: Oh ok, couldn't know I've never watched SpongeBob (08-17-2014, 11:18 AM)Magnum Opus Wrote: I've never watched SpongeBob (08-17-2014, 11:18 AM)Magnum Opus Wrote: I've never watched SpongeBob (08-17-2014, 11:18 AM)Magnum Opus Wrote: I've never watched SpongeBob (08-17-2014, 11:18 AM)Magnum Opus Wrote: I've never watched SpongeBob
"Veni, vidi, vici."
"I came, I saw, I conquered."
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08-17-2014, 04:39 PM |
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Magnum Opus
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RE: Modeling/Art non-related to Amnesia
Ikr
"You can make it all go away. Put your head back. Close your eyes...
Wade into the quiet of the stream."
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08-17-2014, 05:06 PM |
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TheWalshinator
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RE: Modeling/Art non-related to Amnesia
Your sanity has failed you...
You will see me, and weep in cold fear...
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08-19-2014, 08:36 AM |
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Kman
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RE: Modeling/Art non-related to Amnesia
quick question
if you have a polygon that has only 4 sides but one of the sides has an extra verticy somewhere along it, will it be count that as a 5 sided polygon? im just wondering cause im not sure if 3ds max will automatically render it as two sides even if all 3 vertices are in a straight line
Posting Freak
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08-21-2014, 02:47 PM |
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The chaser
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RE: Modeling/Art non-related to Amnesia
(08-21-2014, 02:47 PM)Kman Wrote: quick question
if you have a polygon that has only 4 sides but one of the sides has an extra verticy somewhere along it, will it be count that as a 5 sided polygon? im just wondering cause im not sure if 3ds max will automatically render it as two sides even if all 3 vertices are in a straight line
I'd say that if the vertex doesn't change the shape of the model itself (just moving it a bit in any direction would do) the program should render it as a 4 vertex polygon. I think.
THE OTHERWORLD (WIP)
Aculy iz dolan.
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08-21-2014, 03:07 PM |
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eliasfrost
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RE: Modeling/Art non-related to Amnesia
It will render it as a 5 sided polygon, because the polygon does have 5 vertices that the program need to calculate. So unless there's a reason for it, I'd suggest not to do that because it's slower.
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08-21-2014, 04:03 PM |
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Potato
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RE: Modeling/Art non-related to Amnesia
[video=youtube] http://youtu.be/MhI5xOHH7bY[/video]
I know my animation skills are horrid but this is probably the only thread where I can spam my SFM videos which I make in 2 hours each
![[Image: o8JPTkt.jpg]](http://i.imgur.com/o8JPTkt.jpg)
upsilon floorbot is a qt pa2t
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08-22-2014, 07:59 AM |
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The chaser
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RE: Modeling/Art non-related to Amnesia
(08-22-2014, 07:59 AM)Potato Wrote: [video=youtube]http://youtu.be/MhI5xOHH7bY[/video]
I know my animation skills are horrid but this is probably the only thread where I can spam my SFM videos which I make in 2 hours each
2 hours for 8 seconds. Wow.
Don't want to sound rude, it's just that the relation effort-time doesn't seem very good...
THE OTHERWORLD (WIP)
Aculy iz dolan.
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08-22-2014, 09:13 AM |
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