Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia Disables Color Calibration
Sabotaged Offline
Junior Member

Posts: 1
Threads: 1
Joined: Oct 2014
Reputation: 0
#1
Solved: 8 Years, 8 Months, 4 Weeks ago Amnesia Disables Color Calibration

As you can see

.png   amnesia.png (Size: 101.08 KB / Downloads: 158)

The monitor I'm using is pretty disgusting. 31.97 avg dE and very blue. I can calibrate it using dispcalgui and a Spyder4Pro and get gray balanced and 2.4 gamma with great results, however when playing the game the color profile is unloaded....returning it to very blue...Sad

edit: I just noticed the last game update is over 3 years ago so I don't expect this to ever be fixed.

edit: Right and Left walls should not be visible, niether should most of the floor and ceiling except under/above the torches, and you should not see the doors. The torches should also be orange not yellow. Most videos on youtube are ridiculously bright.
.jpg   2014-10-28_23-59-04.jpg (Size: 92.94 KB / Downloads: 152)

edit: adding dispcalgui-apply-profiles to the task scheduler fixed the issue and automatically adjusts the game to the correct gamma regardless of in-game setting. epic.
(This post was last modified: 10-29-2014, 10:58 AM by Sabotaged.)
10-28-2014, 04:55 PM
Find




Users browsing this thread: 1 Guest(s)