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Texture, Model & Animation Help [Waiting for delete] Dae Crashing
Catalyst Offline
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#1
[Waiting for delete] Dae Crashing

Crashing Model
So, I got and edited a ghoul model in Cinema 4D, exported it in dae. When I open it with ModelWiewer in Amnesia directory, it's crashing without any bug report.

I put download link here, if there are people that know what is wrong Smile

http://www.gamefront.com/files/24658758/ghoul.zip

Thank you in advanced, maybe you can export it in workable dae for Amnesia

Ps: this theme is updated, replics belongs for previous thread

Egypt CS
[Image: 27003.png]
(This post was last modified: 12-14-2014, 10:34 PM by Catalyst.)
11-30-2014, 05:29 PM
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Mudbill Offline
Muderator

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#2
RE: 3D Model convert

c4d files aren't model files. They are Cinema4D project files. They can only be opened in Cinema4D and if that cannot export it as .dae, I think the only other option you have it to export it into some more common model file like .fbx and then import that into Maya, before exporting it into .dae.

11-30-2014, 07:28 PM
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Catalyst Offline
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#3
RE: 3D Model convert

thank you Smile

Egypt CS
[Image: 27003.png]
11-30-2014, 08:43 PM
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Traggey Offline
is mildly amused

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#4
RE: 3D Model convert

You're posting your questions in the wrong section, I've been moving all your older threads without mention but in the future PLEASE start posting this stuff in development support, it does not belong in the general forum.
11-30-2014, 10:37 PM
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Catalyst Offline
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#5
RE: [Updated]3D Model convert

Ok, so I created a dae collada model file, really cool monster, but when i export monster in dae, which version i should select Collada 1.4 or 1.5?

but when i put this new monster in map editor is crashing with this message
(Deleted)

Egypt CS
[Image: 27003.png]
(This post was last modified: 12-04-2014, 04:54 PM by Catalyst.)
12-03-2014, 03:13 PM
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Romulator Offline
Not Tech Support ;-)

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#6
RE: [Updated]3D Model convert

You're better off supplying the log of the application which crashed.

If you have used the editor since the crash, recreate it, then post the appropriate log.
You can find the appropriate log (assuming you're on Windows) at Documents/HPL2/*.log.

Discord: Romulator#0001
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12-03-2014, 04:25 PM
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DnALANGE Offline
Banned

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#7
RE: [Updated]3D Model convert

Spoiler tag maybe??
12-03-2014, 05:44 PM
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Catalyst Offline
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#8
RE: [Updated]3D Model convert

http://postimg.org/image/4n7bdmv9v/

this is the screen of crash, I suppose I occured a mistake when was editing the ghoul model.

Please, if you know, send me a link about custom models in amnesia creating new one, maybe I missed something

I'm using Cinema 4D to export models in collada. Maybe, I should export models in Collada 1.4 not in 1.5,I feel sorry for my monster if he will not appear in my cs Smile

I don't know what is wrong with my model, but when I edit grunt in cinema 4D and export it in collada he is working, with changed textures no crashes, animation not disappearing, but when I put my ghoul inside editor crashesSad

ent file is important? I should create one before i put my monster? Smile so can configure

Sorry for too many questions , but i belive in your help Smile

Egypt CS
[Image: 27003.png]
(This post was last modified: 12-03-2014, 09:51 PM by Catalyst.)
12-03-2014, 09:10 PM
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7heDubz Offline
Posting Freak

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#9
RE: [Updated]3D Model convert

(12-03-2014, 04:25 PM)Romulator Wrote: You're better off supplying the log of the application which crashed.

If you have used the editor since the crash, recreate it, then post the appropriate log.
You can find the appropriate log (assuming you're on Windows) at Documents/HPL2/*.log.

Follow. What. This. Guy. Said.

12-04-2014, 03:10 PM
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Catalyst Offline
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#10
RE: [Updated]3D Model convert

Cache out of date! Reloading collada file 'D:/Games/Amnesia The Dark Descent/Amnesia - The Dark Descent/custom_stories/Deadly Autumn/entities/enemy/ghoul/ghoul.dae'
WARNING: No 'extra scene' element found!
ERROR: Couldn't create material 'D:/Games/Amnesia The Dark Descent/Amnesia - The Dark Descent/custom_stories/Deadly Autumn/entities/enemy/ghoul/ghoulvariation.mat'
ERROR: Couldn't create material 'D:/Games/Amnesia The Dark Descent/Amnesia - The Dark Descent/custom_stories/Deadly Autumn/entities/enemy/ghoul/ghoulvariation.JPG' for object 'ID85'
ERROR: Couldn't create material 'D:/Games/Amnesia The Dark Descent/Amnesia - The Dark Descent/custom_stories/Deadly Autumn/entities/enemy/ghoul/ghoulvariation.mat'
ERROR: Couldn't create material 'D:/Games/Amnesia The Dark Descent/Amnesia - The Dark Descent/custom_stories/Deadly Autumn/entities/enemy/ghoul/ghoulvariation.JPG' for object 'ID100'
ERROR: Couldn't create material 'D:/Games/Amnesia The Dark Descent/Amnesia - The Dark Descent/custom_stories/Deadly Autumn/entities/enemy/ghoul/ghoulshirt.mat'
ERROR: Couldn't create material 'D:/Games/Amnesia The Dark Descent/Amnesia - The Dark Descent/custom_stories/Deadly Autumn/entities/enemy/ghoul/ghoulshirt.JPG' for object 'ID115'
ERROR: Couldn't create material 'D:/Games/Amnesia The Dark Descent/Amnesia - The Dark Descent/custom_stories/Deadly Autumn/entities/enemy/ghoul/ghoulvariation.mat'
ERROR: Couldn't create material 'D:/Games/Amnesia The Dark Descent/Amnesia - The Dark Descent/custom_stories/Deadly Autumn/entities/enemy/ghoul/ghoulvariation.JPG' for object 'ID130'

so I found this, what it can say?

Egypt CS
[Image: 27003.png]
12-04-2014, 04:52 PM
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