I am having a similar problem. I am unable to play Overture in the Penumbra Collection. I am using Mac OS X 10.5.8 with an Intel processor. I bought my version of the Penumbra Collection at
Mac Game Store.
The problem occurs just after I finish the introduction to a new game. The last screen to appear is the "Loading..." screen.
Attached to this post is [attachment=745]. Below is the text of the report that I send to Apple:
Process: Penumbra [3104]
Path: /Users/stuartsimon/Documents/MacGamesArcade/Games/penumbra_collection_1.0.1/Penumbra Collection/Overture/Penumbra.app/Contents/MacOS/Penumbra
Identifier: com.frictionalgames.PenumbraOverture
Version: 1.0.2993 (1.0.2993)
Code Type: X86 (Native)
Parent Process: launchd [75]
Interval Since Last Report: 182900 sec
Crashes Since Last Report: 21
Per-App Interval Since Last Report: 241 sec
Per-App Crashes Since Last Report: 1
Date/Time: 2009-08-21 13:58:24.602 -0500
OS Version: Mac OS X 10.5.8 (9L30)
Report Version: 6
Anonymous UUID: 8AAAC681-059C-4968-A61C-81A68D10A66F
Exception Type: EXC_CRASH (SIGBUS)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 1
Thread 0:
0 ??? 0000000000 0 + 0
1 libGL.dylib 0x9490afe6 glBeginQueryARB + 38
2 ...ionalgames.PenumbraOverture 0x0022e61c hpl::cOcclusionQueryOGL::Begin() + 28
3 ...ionalgames.PenumbraOverture 0x0025e785 hpl::cRenderer3D::RenderOcclusionQueries(hpl::cCamera3D*) + 773
4 ...ionalgames.PenumbraOverture 0x00261361 hpl::cRenderer3D::RenderWorld(hpl::cWorld3D*, hpl::cCamera3D*, float) + 1057
5 ...ionalgames.PenumbraOverture 0x002753d8 hpl::cScene::Render(hpl::cUpdater*, float) + 312
6 ...ionalgames.PenumbraOverture 0x0017dbf2 hpl::cGame::Run() + 610
7 ...ionalgames.PenumbraOverture 0x000a3c28 hplMain(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 216
8 ...ionalgames.PenumbraOverture 0x001c256e SDL_main + 222
9 ...ionalgames.PenumbraOverture 0x00122202 -[SDLMain applicationDidFinishLaunching:] + 66
10 com.apple.Foundation 0x9593252c _nsnote_callback + 364
11 com.apple.CoreFoundation 0x9014047a __CFXNotificationPost + 362
12 com.apple.CoreFoundation 0x90140753 _CFXNotificationPostNotification + 179
13 com.apple.Foundation 0x9592f680 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
14 com.apple.Foundation 0x95938ed8 -[NSNotificationCenter postNotificationName:object:] + 56
15 com.apple.AppKit 0x93feddf2 -[NSApplication _postDidFinishNotification] + 125
16 com.apple.AppKit 0x93fedd01 -[NSApplication _sendFinishLaunchingNotification] + 77
17 com.apple.AppKit 0x93f6781b -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 284
18 com.apple.AppKit 0x93f67014 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 98
19 com.apple.Foundation 0x95957a9f -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 655
20 com.apple.Foundation 0x959577af _NSAppleEventManagerGenericHandler + 223
21 com.apple.AE 0x93e1a648 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 144
22 com.apple.AE 0x93e1a57e dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
23 com.apple.AE 0x93e1a425 aeProcessAppleEvent + 177
24 com.apple.HIToolbox 0x93743981 AEProcessAppleEvent + 38
25 com.apple.AppKit 0x93f648e9 _DPSNextEvent + 1189
26 com.apple.AppKit 0x93f63f88 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
27 com.apple.AppKit 0x93f5cf9f -[NSApplication run] + 795
28 ...ionalgames.PenumbraOverture 0x001228ec main + 1436
29 ...ionalgames.PenumbraOverture 0x000024a2 _start + 216
30 ...ionalgames.PenumbraOverture 0x000023c9 start + 41
Thread 1 Crashed:
0 libSystem.B.dylib 0x9746646e __semwait_signal + 10
1 libSystem.B.dylib 0x97490dcd pthread_cond_wait$UNIX2003 + 73
2 libGLProgrammability.dylib 0x96318b32 glvmDoWork + 162
3 libSystem.B.dylib 0x97490155 _pthread_start + 321
4 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 2:
0 libSystem.B.dylib 0x9745f286 mach_msg_trap + 10
1 libSystem.B.dylib 0x97466a7c mach_msg + 72
2 com.apple.CoreFoundation 0x9015ee7e CFRunLoopRunSpecific + 1790
3 com.apple.CoreFoundation 0x9015faa8 CFRunLoopRunInMode + 88
4 com.apple.audio.CoreAudio 0x94ef65f8 HALRunLoop::OwnThread(void*) + 160
5 com.apple.audio.CoreAudio 0x94ef6480 CAPThread::Entry(CAPThread*) + 96
6 libSystem.B.dylib 0x97490155 _pthread_start + 321
7 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 3:
0 libSystem.B.dylib 0x9745f286 mach_msg_trap + 10
1 libSystem.B.dylib 0x97466a7c mach_msg + 72
2 ....audio_hijack_server.hermes 0x011e845e ah_serv_loop + 109
3 libSystem.B.dylib 0x97490155 _pthread_start + 321
4 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 4:
0 libSystem.B.dylib 0x9745f2e6 semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x974912af _pthread_cond_wait + 1244
2 libSystem.B.dylib 0x97492b33 pthread_cond_timedwait_relative_np + 47
3 com.apple.audio.CoreAudio 0x94f05bdf CAGuard::WaitFor(unsigned long long) + 213
4 com.apple.audio.CoreAudio 0x94f0779a CAGuard::WaitUntil(unsigned long long) + 70
5 com.apple.audio.CoreAudio 0x94f05f3f HP_IOThread::WorkLoop() + 759
6 com.apple.audio.CoreAudio 0x94f05c43 HP_IOThread::ThreadEntry(HP_IOThread*) + 17
7 com.apple.audio.CoreAudio 0x94ef6480 CAPThread::Entry(CAPThread*) + 96
8 libSystem.B.dylib 0x97490155 _pthread_start + 321
9 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 5:
0 libSystem.B.dylib 0x9745f3a6 mach_wait_until + 10
1 libSystem.B.dylib 0x974d63ad nanosleep + 314
2 SDL 0x007a15a3 SDL_Delay + 99
3 ...ionalgames.PenumbraOverture 0x004587e6 UpdaterThread(void*) + 102
4 SDL 0x0079214d SDL_Linked_Version + 397
5 SDL 0x007a1341 SDL_SemWait + 49
6 libSystem.B.dylib 0x97490155 _pthread_start + 321
7 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 1 crashed with X86 Thread State (32-bit):
eax: 0x00000004 ebx: 0x97490ded ecx: 0xb012be9c edx: 0x9746646e
edi: 0xa07d4e08 esi: 0xb012c000 ebp: 0xb012bf18 esp: 0xb012be9c
ss: 0x0000001f efl: 0x00000247 eip: 0x9746646e cs: 0x00000007
ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037
cr2: 0x16b2f00a
Binary Images:
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0x95c58000 - 0x95c5fff7 libCGATS.A.dylib ??? (???) <211348279493364e9920adc86484cedd> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib
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0x95e7e000 - 0x9623cfea libLAPACK.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
0x9623d000 - 0x96266fff libcups.2.dylib ??? (???) <1b0435164b9dc6c773d0b1f24701e554> /usr/lib/libcups.2.dylib
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0xfffe8000 - 0xfffebfff libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib
0xffff0000 - 0xffff1780 libSystem.B.dylib ??? (???) /usr/lib/libSystem.B.dylib
I am having a similar problem. I am unable to play Overture in the Penumbra Collection. I am using Mac OS X 10.5.8 with an Intel processor. I bought my version of the Penumbra Collection at
Mac Game Store.
The problem occurs just after I finish the introduction to a new game. The last screen to appear is the "Loading..." screen.
Attached to this post is [attachment=745]. Below is the text of the report that I send to Apple:
Process: Penumbra [3104]
Path: /Users/stuartsimon/Documents/MacGamesArcade/Games/penumbra_collection_1.0.1/Penumbra Collection/Overture/Penumbra.app/Contents/MacOS/Penumbra
Identifier: com.frictionalgames.PenumbraOverture
Version: 1.0.2993 (1.0.2993)
Code Type: X86 (Native)
Parent Process: launchd [75]
Interval Since Last Report: 182900 sec
Crashes Since Last Report: 21
Per-App Interval Since Last Report: 241 sec
Per-App Crashes Since Last Report: 1
Date/Time: 2009-08-21 13:58:24.602 -0500
OS Version: Mac OS X 10.5.8 (9L30)
Report Version: 6
Anonymous UUID: 8AAAC681-059C-4968-A61C-81A68D10A66F
Exception Type: EXC_CRASH (SIGBUS)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 1
Thread 0:
0 ??? 0000000000 0 + 0
1 libGL.dylib 0x9490afe6 glBeginQueryARB + 38
2 ...ionalgames.PenumbraOverture 0x0022e61c hpl::cOcclusionQueryOGL::Begin() + 28
3 ...ionalgames.PenumbraOverture 0x0025e785 hpl::cRenderer3D::RenderOcclusionQueries(hpl::cCamera3D*) + 773
4 ...ionalgames.PenumbraOverture 0x00261361 hpl::cRenderer3D::RenderWorld(hpl::cWorld3D*, hpl::cCamera3D*, float) + 1057
5 ...ionalgames.PenumbraOverture 0x002753d8 hpl::cScene::Render(hpl::cUpdater*, float) + 312
6 ...ionalgames.PenumbraOverture 0x0017dbf2 hpl::cGame::Run() + 610
7 ...ionalgames.PenumbraOverture 0x000a3c28 hplMain(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) + 216
8 ...ionalgames.PenumbraOverture 0x001c256e SDL_main + 222
9 ...ionalgames.PenumbraOverture 0x00122202 -[SDLMain applicationDidFinishLaunching:] + 66
10 com.apple.Foundation 0x9593252c _nsnote_callback + 364
11 com.apple.CoreFoundation 0x9014047a __CFXNotificationPost + 362
12 com.apple.CoreFoundation 0x90140753 _CFXNotificationPostNotification + 179
13 com.apple.Foundation 0x9592f680 -[NSNotificationCenter postNotificationName:object:userInfo:] + 128
14 com.apple.Foundation 0x95938ed8 -[NSNotificationCenter postNotificationName:object:] + 56
15 com.apple.AppKit 0x93feddf2 -[NSApplication _postDidFinishNotification] + 125
16 com.apple.AppKit 0x93fedd01 -[NSApplication _sendFinishLaunchingNotification] + 77
17 com.apple.AppKit 0x93f6781b -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 284
18 com.apple.AppKit 0x93f67014 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 98
19 com.apple.Foundation 0x95957a9f -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 655
20 com.apple.Foundation 0x959577af _NSAppleEventManagerGenericHandler + 223
21 com.apple.AE 0x93e1a648 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 144
22 com.apple.AE 0x93e1a57e dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
23 com.apple.AE 0x93e1a425 aeProcessAppleEvent + 177
24 com.apple.HIToolbox 0x93743981 AEProcessAppleEvent + 38
25 com.apple.AppKit 0x93f648e9 _DPSNextEvent + 1189
26 com.apple.AppKit 0x93f63f88 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
27 com.apple.AppKit 0x93f5cf9f -[NSApplication run] + 795
28 ...ionalgames.PenumbraOverture 0x001228ec main + 1436
29 ...ionalgames.PenumbraOverture 0x000024a2 _start + 216
30 ...ionalgames.PenumbraOverture 0x000023c9 start + 41
Thread 1 Crashed:
0 libSystem.B.dylib 0x9746646e __semwait_signal + 10
1 libSystem.B.dylib 0x97490dcd pthread_cond_wait$UNIX2003 + 73
2 libGLProgrammability.dylib 0x96318b32 glvmDoWork + 162
3 libSystem.B.dylib 0x97490155 _pthread_start + 321
4 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 2:
0 libSystem.B.dylib 0x9745f286 mach_msg_trap + 10
1 libSystem.B.dylib 0x97466a7c mach_msg + 72
2 com.apple.CoreFoundation 0x9015ee7e CFRunLoopRunSpecific + 1790
3 com.apple.CoreFoundation 0x9015faa8 CFRunLoopRunInMode + 88
4 com.apple.audio.CoreAudio 0x94ef65f8 HALRunLoop::OwnThread(void*) + 160
5 com.apple.audio.CoreAudio 0x94ef6480 CAPThread::Entry(CAPThread*) + 96
6 libSystem.B.dylib 0x97490155 _pthread_start + 321
7 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 3:
0 libSystem.B.dylib 0x9745f286 mach_msg_trap + 10
1 libSystem.B.dylib 0x97466a7c mach_msg + 72
2 ....audio_hijack_server.hermes 0x011e845e ah_serv_loop + 109
3 libSystem.B.dylib 0x97490155 _pthread_start + 321
4 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 4:
0 libSystem.B.dylib 0x9745f2e6 semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x974912af _pthread_cond_wait + 1244
2 libSystem.B.dylib 0x97492b33 pthread_cond_timedwait_relative_np + 47
3 com.apple.audio.CoreAudio 0x94f05bdf CAGuard::WaitFor(unsigned long long) + 213
4 com.apple.audio.CoreAudio 0x94f0779a CAGuard::WaitUntil(unsigned long long) + 70
5 com.apple.audio.CoreAudio 0x94f05f3f HP_IOThread::WorkLoop() + 759
6 com.apple.audio.CoreAudio 0x94f05c43 HP_IOThread::ThreadEntry(HP_IOThread*) + 17
7 com.apple.audio.CoreAudio 0x94ef6480 CAPThread::Entry(CAPThread*) + 96
8 libSystem.B.dylib 0x97490155 _pthread_start + 321
9 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 5:
0 libSystem.B.dylib 0x9745f3a6 mach_wait_until + 10
1 libSystem.B.dylib 0x974d63ad nanosleep + 314
2 SDL 0x007a15a3 SDL_Delay + 99
3 ...ionalgames.PenumbraOverture 0x004587e6 UpdaterThread(void*) + 102
4 SDL 0x0079214d SDL_Linked_Version + 397
5 SDL 0x007a1341 SDL_SemWait + 49
6 libSystem.B.dylib 0x97490155 _pthread_start + 321
7 libSystem.B.dylib 0x97490012 thread_start + 34
Thread 1 crashed with X86 Thread State (32-bit):
eax: 0x00000004 ebx: 0x97490ded ecx: 0xb012be9c edx: 0x9746646e
edi: 0xa07d4e08 esi: 0xb012c000 ebp: 0xb012bf18 esp: 0xb012be9c
ss: 0x0000001f efl: 0x00000247 eip: 0x9746646e cs: 0x00000007
ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037
cr2: 0x16b2f00a
Binary Images:
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0x815000 - 0xc74fe7 +Cg ??? (???) /Users/stuartsimon/Documents/MacGamesArcade/Games/penumbra_collection_1.0.1/Penumbra Collection/Overture/Penumbra.app/Contents/Frameworks/Cg.framework/Versions/1.0/Cg
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0x11c9000 - 0x11cbfff +com.yourcompany.yourcocoaframework ??? (1.0) /Users/stuartsimon/Documents/MacGamesArcade/Games/penumbra_collection_1.0.1/Penumbra Collection/Overture/Penumbra.app/Contents/Frameworks/ALUT.framework/Versions/A/ALUT
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0x92035000 - 0x9203bfff com.apple.print.framework.Print 218.0.3 (220.2) <5b7f4ef7c2df36aff9605377775781e4> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
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0x92062000 - 0x92069fe9 libgcc_s.1.dylib ??? (???) <f53c808e87d1184c0f9df63aef53ce0b> /usr/lib/libgcc_s.1.dylib
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0x9214b000 - 0x92189fff libGLImage.dylib ??? (???) <a6425aeb77f4da13212ac75df57b056d> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
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0x9365d000 - 0x9370dfff edu.mit.Kerberos 6.0.13 (6.0.13) <804bd1b3f08fb57396781f012006367c> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
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0x93a1a000 - 0x93a59fef libTIFF.dylib ??? (???) <5bf6b42bc5e007fcea32f6620b14cba3> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
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0x93f22000 - 0x93f22ff8 com.apple.Cocoa 6.5 (???) <e064f94d969ce25cb7de3cfb980c3249> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
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0x94888000 - 0x948b0ff7 com.apple.shortcut 1.0.1 (1.0) <131202e7766e327d02d55c0f5fc44ad7> /System/Library/PrivateFrameworks/Shortcut.framework/Versions/A/Shortcut
0x94901000 - 0x9490dffe libGL.dylib ??? (???) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x9490e000 - 0x949c8fe3 com.apple.CoreServices.OSServices 228 (228) <bc83e97f6888673c33f86652677c09cb> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
0x94a3d000 - 0x94a5cffa libJPEG.dylib ??? (???) <dad0ee08a8b850d679f024e090984480> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x94a5d000 - 0x94a5dff8 com.apple.ApplicationServices 34 (34) <8f910fa65f01d401ad8d04cc933cf887> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x94a5e000 - 0x94a98fe7 com.apple.coreui 1.2 (62) /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
0x94a99000 - 0x94b25ff7 com.apple.LaunchServices 291 (291) <099eba2fe584376b476f9a262f41ecf2> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
0x94b26000 - 0x94c78ff3 com.apple.audio.toolbox.AudioToolbox 1.5.2 (1.5.2) /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x94c83000 - 0x94d2afec com.apple.CFNetwork 438.14 (438.14) <5f9ee0430b5f6319f18d9b23e777e0d2> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
0x94ed9000 - 0x94f56feb com.apple.audio.CoreAudio 3.1.2 (3.1.2) <782a08c44be4698597f4bbd79cac21c6> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x95928000 - 0x95ba4fe7 com.apple.Foundation 6.5.9 (677.26) <c68b3cff7864959becfc7fd1a384f925> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
0x95c49000 - 0x95c57ffd libz.1.dylib ??? (???) <5ddd8539ae2ebfd8e7cc1c57525385c7> /usr/lib/libz.1.dylib
0x95c58000 - 0x95c5fff7 libCGATS.A.dylib ??? (???) <211348279493364e9920adc86484cedd> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib
0x95c65000 - 0x95c7dfff com.apple.openscripting 1.2.8 (???) <572c7452d7e740e8948a5ad07a99602b> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x95c7e000 - 0x95c93ffb com.apple.ImageCapture 5.0.2 (5.0.2) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
0x95c94000 - 0x95d5ffff com.apple.ColorSync 4.5.2 (4.5.2) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
0x95dab000 - 0x95decfe7 libRIP.A.dylib ??? (???) <69bd09fcd8d8b235cee7a405290d6818> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
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0x95e7e000 - 0x9623cfea libLAPACK.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
0x9623d000 - 0x96266fff libcups.2.dylib ??? (???) <1b0435164b9dc6c773d0b1f24701e554> /usr/lib/libcups.2.dylib
0x96267000 - 0x962e4fef libvMisc.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
0x962e5000 - 0x962f0fe7 libCSync.A.dylib ??? (???) <9e3544fe087bb4dc760b7afe0850dd6c> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
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0x967c3000 - 0x967f0feb libvDSP.dylib ??? (???) <b232c018ddd040ec4e2c2af632dd497f> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
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0x9745e000 - 0x975c5ff3 libSystem.B.dylib ??? (???) <ae47ca9b1686b065f8ac4d2de09cc432> /usr/lib/libSystem.B.dylib
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0xfffe8000 - 0xfffebfff libobjc.A.dylib ??? (???) /usr/lib/libobjc.A.dylib
0xffff0000 - 0xffff1780 libSystem.B.dylib ??? (???) /usr/lib/libSystem.B.dylib
Below is the text of the hpl.log file:
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 4
Multisampling: 0
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 0
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
CG: 'ShadowExtrude_vp.cg' using profile: 'arbvp1'
CG: 'ShadowExtrude_fp.cg' using profile: 'arbfp1'
Diffuse Vertex
CG: 'Diffuse_Color_vp.cg' using profile: 'arbvp1'
Diffuse Fragment
CG: 'Diffuse_Color_fp.cg' using profile: 'arbfp1'
Fog
CG: 'Fog_Solid_vp.cg' using profile: 'arbvp1'
CG: 'Fog_Solid_fp.cg' using profile: 'arbfp1'
Creating fog textures: Solid Additive Alpha
CG: 'refract_vp.cg' using profile: 'arbvp1'
CG: 'refract_fp.cg' using profile: 'arbfp1'
CG: 'refract_special_fp.cg' using profile: 'arbfp1'
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
CG: 'PostEffect_Blur_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Bloom_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Bloom_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Motion_vp.cg' using profile: 'arbvp1'
Dynamic loops in motion blur fp not supported, loading static instead.
CG: 'PostEffect_Motion_staticloop_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_DoF_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_DoF_fp.cg' using profile: 'arbfp1'
RendererPostEffects created
Adding engine materials
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Success!
Device name: Built-in Output
Number of mono sources: 32
Vendor name: Apple Computer Inc.
Renderer: Software
OpenAL Version Supported: 1.1
EFX: 0
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------
User Initialization
--------------------------------------------------------
WARNING: Language entry 'EventKeyInNoPower' in category '01_10_small_shaft' already exists!
Initializing Penumbra: Overture
Version $Rev: 2993 $
Date $Date: 2009-07-23 22:49:24 -0400 (Thu, 23 Jul 2009) $
Checking Supported Profiles
Profile CG_PROFILE_ARBVP1 is supported
Profile CG_PROFILE_ARBFP1 is supported
Trying to load vertex program!
CG: 'Test' using profile: 'arbvp1'
Success!
CG: 'DiffuseSpec_Light_vp.cg' using profile: 'arbvp1'
CG: 'DiffuseSpec_Light_Spot_vp.cg' using profile: 'arbvp1'
CG: 'BumpSpec_Light_fp.cg' using profile: 'arbfp1'
CG: 'BumpSpec_Light_Spot_fp.cg' using profile: 'arbfp1'
CG: 'Ambient_Color_fp.cg' using profile: 'arbfp1'
--------------------------------------------------------
Game Running
--------------------------------------------------------
Loading collada for 'maps/level00_01_boat_cabin.dae' took: 377 ms
CG: 'Fog_Trans_vp.cg' using profile: 'arbvp1'
CG: 'Fog_Trans_Alpha_fp.cg' using profile: 'arbfp1'
CG: 'Diffuse_Light_vp.cg' using profile: 'arbvp1'
CG: 'Diffuse_Light_Spot_vp.cg' using profile: 'arbvp1'
CG: 'Diffuse_Light_fp.cg' using profile: 'arbfp1'
CG: 'Diffuse_Light_Spot_fp.cg' using profile: 'arbfp1'
CG: 'Bump_Light_fp.cg' using profile: 'arbfp1'
CG: 'Bump_Light_Spot_fp.cg' using profile: 'arbfp1'
CG: 'Fog_Trans_Mod_fp.cg' using profile: 'arbfp1'
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
CG: 'BumpColorSpec_Light_fp.cg' using profile: 'arbfp1'
CG: 'BumpColorSpec_Light_Spot_fp.cg' using profile: 'arbfp1'
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Loading map 'level00_01_boat_cabin.dae' took: 11894 ms