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The Ultimate SOMA Discussion Thread
Kein Offline
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RE: The Ultimate SOMA Discussion Thread

(06-25-2015, 07:52 PM)TheTieMan Wrote: When do you guys think SOMA will get a steam page?

I believe SOMA already has subid on STeam, we just don't know its number yet (steam recently stopped publishing names via API so even SteamDB won't help here).

"Avoid Capture"
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06-26-2015, 08:27 AM
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Plazmater Offline
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RE: The Ultimate SOMA Discussion Thread

(06-26-2015, 03:15 AM)(拉赫兰) Romulator Wrote:
(06-26-2015, 01:29 AM)Googolplex Wrote: What's coming after SOMA? I would like an other full-length Amnesia game with HPL3 or HPL4 engine.

While I don't doubt that there will be probably be a new expansion on the HPL engine in future, I find it hard to see Frictional working on anything specific at the moment. Maybe a few ideas and models and things have been made, but given the work that's been put into SOMA for the past five years, it may be some time before HPL4 engine is even discussed.

Who knows though? Maybe we'll get an expansion titled Golaski.

I don't think HPL 4 will be necessary, just look at HPL 3, it's already greatly advanced by looking at SOMA, and they could do their next project on HPL 3 with no problem
06-26-2015, 10:24 AM
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Chrysler Offline
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RE: The Ultimate SOMA Discussion Thread

(06-26-2015, 01:29 AM)Googolplex Wrote: What's coming after SOMA? I would like an other full-length Amnesia game with HPL3 or HPL4 engine.

This interview with Thomas from a year ago gives some hints:
Quote:Even though Grip has this fleeting fantasy of doing something that's "fun in the first week," one can tell that he's still excited about the potential of the horror genre.

"We have our own niche, and I feel that it's sort of stupid to go out of it too much," he says. "I feel there's tons more to explore there. ... And if Soma goes well, I know exactly what I want to do with the next game. So there would be at least another horror game after that."

"Then after that, we'll just make a top-down shooter or something," he laughs.
06-26-2015, 12:14 PM
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Slanderous Offline
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RE: The Ultimate SOMA Discussion Thread

I'd murder someone for a new Amnesia game on HPL4, but that probably will never happen.
(This post was last modified: 06-26-2015, 03:35 PM by Slanderous.)
06-26-2015, 03:35 PM
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Googolplex Offline
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RE: The Ultimate SOMA Discussion Thread

The next game will probably use DirectX 12. And I hope they will care their niche and not what the mainstream wants. FG is actually the only developer who makes really high quality games.
(This post was last modified: 06-26-2015, 04:45 PM by Googolplex.)
06-26-2015, 04:36 PM
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Chrysler Offline
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RE: The Ultimate SOMA Discussion Thread

(06-26-2015, 03:35 PM)Lazzer Wrote: I'd murder someone for a new Amnesia game on HPL4, but that probably will never happen.
Please not another Amnesia game again, two are enough. I would like to see a game again with a similar setting as the Penumbra games. Something like Kholat, for example. The underwater setting in SOMA is excellent in principle but for me there are too many speaking robots and Giger-inspired stuff going on, I really prefer in that regard the simple, empty and believable atmosphere of Penumbra.
06-26-2015, 04:48 PM
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Slanderous Offline
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RE: The Ultimate SOMA Discussion Thread

(06-26-2015, 04:48 PM)Chrysler Wrote:
(06-26-2015, 03:35 PM)Lazzer Wrote: I'd murder someone for a new Amnesia game on HPL4, but that probably will never happen.
Please not another Amnesia game again, two are enough. I would like to see a game again with a similar setting as the Penumbra games. Something like Kholat, for example. The underwater setting in SOMA is excellent in principle but for me there are too many speaking robots and Giger-inspired stuff going on, I really prefer in that regard the simple, empty and believable atmosphere of Penumbra.

But who said it has to be just like Amnesia: TDD and MFP? Why not set it in the XX century, around 1920s, where you take a role of a detective, searching the city of Innsmouth, and connect the story a bit between two previous games. A great story start for a Lovecraft inspired game.

About SOMA, I do agree with you. These robots are a bit distracting. In previus Frictional games, you had that feeling of being alone and no one being able to help you. It was much better than suddenly placing speaking robots around the game. But hey, don't judge it so harshly yet, we'll see when it's out. This is the only thing I'm afraid of for now.

Also, yeah. Kholat - like game, but with suspenseful, pants - shitting horror would be awesone.
(This post was last modified: 06-26-2015, 11:45 PM by plutomaniac.)
06-26-2015, 06:13 PM
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Paddy™ Offline
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RE: The Ultimate SOMA Discussion Thread

Ian Thomas interviewed by GameTrailers:

http://www.gametrailers.com/videos/eg9ex...-interview-

06-26-2015, 11:55 PM
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TiManGames Offline
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RE: The Ultimate SOMA Discussion Thread

(06-26-2015, 11:55 PM)Paddy™ Wrote: Ian Thomas interviewed by GameTrailers:

http://www.gametrailers.com/videos/eg9ex...-interview-


I've already posted it.
06-27-2015, 12:01 AM
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Paddy™ Offline
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RE: The Ultimate SOMA Discussion Thread

Ahh sorry. I checked the page for previously-posted gametrailers.com links, but I forgot they also publish to YouTube haha.

06-27-2015, 12:33 AM
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