Hello. Surely someone faced this problem. When importing a mesh in the DAE Model Editor, mesh and bones are in different planes. Here are screenshots of the settings that I used to be exported to Maya:
If I create more than 7 joints, will glitches in Model Editore. And if I combine the joints and mesh in group, then in the Model Editor happen crash.
![[Image: outliner.jpg]](http://playbox.clan.su/images/for_other/questionsHPL2/outliner.jpg) 
I tried different combinations. I chose these.
![[Image: SmoothBindOptions.jpg]](http://playbox.clan.su/images/for_other/questionsHPL2/SmoothBindOptions.jpg) 
Export according to the instructions by frictional games
![[Image: ExportAllOptions.jpg]](http://playbox.clan.su/images/for_other/questionsHPL2/ExportAllOptions.jpg) 
Result. After importing DAE in editor appears a problem:
![[Image: resultHPL2modeleditor.jpg]](http://playbox.clan.su/images/for_other/questionsHPL2/resultHPL2modeleditor.jpg) 
How can you do in this situation to solve this problem? Thanks in advance.