Hello. Surely someone faced this problem. When importing a mesh in the DAE Model Editor, mesh and bones are in different planes. Here are screenshots of the settings that I used to be exported to Maya:
If I create more than 7 joints, will glitches in Model Editore. And if I combine the joints and mesh in group, then in the Model Editor happen crash.
I tried different combinations. I chose these.
Export according to the instructions by frictional games
Result. After importing DAE in editor appears a problem:
How can you do in this situation to solve this problem? Thanks in advance.