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making a class for a monster
happiestmedal33 Offline
Junior Member

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#1
making a class for a monster

hey i was wondering how to make a own custom class for a monster, so he has a different behavior then the other monsters from the game cause i want it to be like amnesia where it will find you easy and not have to take like 5 minutes for it to actually chase you and aswell the noises, like when the brute or something has been spawned in
11-24-2015, 09:24 PM
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Neelke Offline
Senior Member

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#2
RE: making a class for a monster

(11-24-2015, 09:24 PM)happiestmedal33 Wrote: hey i was wondering how to make a own custom class for a monster, so he has a different behavior then the other monsters from the game cause i want it to be like amnesia where it will find you easy and not have to take like 5 minutes for it to actually chase you and aswell the noises, like when the brute or something has been spawned in

I suggest you look into how classes work then. It's surely possible to do what you ask for, but it's best learning the basics of classes first in your case then.

Derp.
11-24-2015, 11:15 PM
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happiestmedal33 Offline
Junior Member

Posts: 18
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Joined: Oct 2015
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#3
RE: making a class for a monster

but my question is How do i do that, that isn't helping me all your saying is to just oh yeah its easy just do it
11-25-2015, 02:25 AM
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SlackerinDeNile Offline
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#4
RE: making a class for a monster

https://wiki.frictionalgames.com/hpl3/ga...ists_guide

Why don't you read this and see if there's anything on this wiki that can help you?
11-25-2015, 03:31 AM
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Romulator Offline
Not Tech Support ;-)

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#5
RE: making a class for a monster

I took a look through the files and found EntityClasses.def (open it with NotePad++) in this directory: SOMA\editor\userclasses

BUT keep in mind, I believe what you're editing here is simply what classes the ModelEditor can find in the Entity Settings > Class, as opposed to the ones which SOMA recognize.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
11-25-2015, 04:11 AM
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happiestmedal33 Offline
Junior Member

Posts: 18
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Joined: Oct 2015
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#6
RE: making a class for a monster

thanks, that should help alot ive been trying to find the entity classes in the files of soma
also i will need help on how to make the monsters behaviors and ambient noises and stuff
well i recently found the actual script file for the deepseadiver, and i looked through it and i know how to make custom sounds for the monsters so far

Nevermind this thing wont work at all
11-25-2015, 01:54 PM
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