Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Project: Penumbra:Last stand [Project satus: Hibernating]
alfie Offline
Junior Member

Posts: 34
Threads: 3
Joined: May 2010
Reputation: 0
#1
Project: Penumbra:Last stand [Project satus: Hibernating]

Story:
Despite Philip's best efforts the Tuurngait was not destroyed but was instead released onto the world. The Tuurngait spread quickly over most of the world. The few survivors set up an underground facility devoted to the research of a cure.

You play the role of a survivor who must scavenge parts, build a radio, contact the survivors then survive until help arrives.

The mod will have more action than Overture in that you must fight off the infected.

Infection system:
Many things can become infected, ie a pet dog, or even grass.

Allies (possibly):
Dogs
People

Enemies:
Dogs (improved pack behaviour)
Bats (boids AI)
Spiders (small & big ones)
People (Can use tools, throw spider etc at you)

Build system:
Hammer + nails
Nailgun
Welder
String

Build system allows modification to enviroment ie board up windows, weld shut metal doors.

Vehicles:
Cars
Motorbikes
Boats
Trucks
Lorries
Combine havester(Also use to get rid of infected grass)

Vehicles will drive with standard WASD, though some may contain physics controlled levers. May be taken apart fro stuff (starter motor, engine, wheels, battery, radio).

Weapons:
Tools
Pitchfork
Machete
Pistol
Revolver
Rifle
Flamethrower(custom built, removes infected grass)

Weapons may be combined with string or motors to set traps.


Towns:

Procedurally generated towns for scanvenging in.

Dual hand system:
Whilst holding an item, you can press a key and then you can let go, it will hold item in position given it is light enough for one hand and you are close enough, if too far then it will drag/pull it along (may or may not keep relative roatation). Useful when using tools.

Wiring system:
Will probably be done in angelscript, objects can have inputs and outputs and be wired together, ie laser sensor -> not -> bomb.
Required to compete game, the player must build a radio transmitter and transmit coordinates.
05-28-2010, 04:18 PM
Find
Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#2
RE: Project: Penumbra:Last stand

Sounds like fun! Best of luck!
05-28-2010, 05:03 PM
Find
nckomodo Offline
Junior Member

Posts: 18
Threads: 4
Joined: May 2010
Reputation: 0
#3
RE: Project: Penumbra:Last stand

best of luck to you! you should help document with what you find Wink
05-28-2010, 05:32 PM
Find
alfie Offline
Junior Member

Posts: 34
Threads: 3
Joined: May 2010
Reputation: 0
#4
RE: Project: Penumbra:Last stand

Yeah, it will be fun, if only I could get it to work properly.
05-28-2010, 06:17 PM
Find
eliasfrost Offline
Posting Freak

Posts: 1,769
Threads: 34
Joined: Mar 2007
Reputation: 39
#5
RE: Project: Penumbra:Last stand

http://www.frictionalgames.com/forum/thread-1956.html

[Image: indiedb_88x31.png]
05-28-2010, 09:08 PM
Find
MassacrMan Offline
Member

Posts: 116
Threads: 3
Joined: May 2010
Reputation: 0
#6
RE: Project: Penumbra:Last stand

(05-28-2010, 09:08 PM)nackidno Wrote: http://www.frictionalgames.com/forum/thread-1956.html

Lol! Big Grin
05-29-2010, 07:08 PM
Find
Felix Atagong Offline
Junior Member

Posts: 27
Threads: 2
Joined: Jul 2006
Reputation: 0
#7
RE: Project: Penumbra:Last stand

Infected grass? I wonder what happens if you smoke it... Blush

Some Penumbra 2006 TD Hints and a Dutch localisation file can be found at http://atagong.com/penumbra
05-29-2010, 11:39 PM
Website Find
Caterpillar Offline
Member

Posts: 116
Threads: 27
Joined: May 2010
Reputation: 0
#8
RE: Project: Penumbra:Last stand

(05-29-2010, 11:39 PM)Felix Atagong Wrote: Infected grass? I wonder what happens if you smoke it... Blush

hauhuahuaha [Image: rotfl.gif]
06-19-2010, 11:01 AM
Find




Users browsing this thread: 1 Guest(s)