Version 1.10 Changes:
- Support for mod dependencies in game: a mod can be built on top of other mods without the need of messing around with resources now.
- Support for mod dependencies in tools: this means tools will resolve dependencies and all added assets will become available to the user (and no more tweaking of resources.cfg file needed!)
- Fixed long startup times in LevelEditor, also reduced memory footprint when using a mesh object creator (static objects, entities, detailmeshes edit modes).
- Brought back random scale and rotation controls in LevelEditor.
- Added some nice icons to the tools and minor bugfixes.
And last but not least: thanks to the awesome work by Patrik, we now have an Amnesia asset pack! This is published on Steam Workshop and can be used as dependency to create your own Amnesia-esque custom story for SOMA:
http://steamcommunity.com/sharedfiles/fi...=570600440
And here a sample mod using the asset pack:
http://steamcommunity.com/sharedfiles/fi...=570668616