Motoko 
 
 
		
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Crash! 
			 
			
				First I got a could not find FMOD.DLL error. I fixed that and now the game opens in a window, then crashes immeditly. I got this from the log: 
 
 
[Edit] This happened only after I updated to version 1.1 
 
-------- THE HPL ENGINE LOG ------------ 
 
 Initializing FMOD. 
 Number of hardware 2D channels: 32 
 Number of hardware 3D channels: 32 
 Number of total hardware channels: 64 
Creating Engine Modules 
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 Creating graphics module 
 Creating system module 
 Creating resource module 
 Creating input module 
 Creating sound module 
 Creating physics module 
 Creating ai module 
 Creating scene module 
-------------------------------------------------------- 
 
Initializing Resources Module 
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 Creating resource managers 
 Misc Creation 
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Initializing Graphics Module 
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 Init low level graphics 
 Setting video mode: 800 x 600 - 32 bpp 
 Init Glee...OK 
 Setting up OpenGL 
  Max texture image units: 16 
  Max texture coord units: 8 
  Two sided stencil: 1 
  Vertex Buffer Object: 1 
  Anisotropic filtering: 1 
  Max Anisotropic degree: 2 
  Multisampling: 0 
  Vertex Program: 1 
  Fragment Program: 1 
  NV Register Combiners: 0 
  NV Register Combiners Stages: 11 
  ATI Fragment Shader: 0 
 Creating graphic systems 
  Renderer2D created 
 Creating screen buffers size 800.000000 : 600.000000 
 Creating programs 
 CG ERROR : The program could not load. 
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	| 09-09-2010, 06:52 AM  | 
	
		
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		Motoko 
 
 
		
			Junior Member 
			
			
			
 
			
	Posts: 2 
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	Joined: Sep 2010
	
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RE: Crash! 
			 
			
				I also forgot to say this was for episode 1
			 
			
			
			
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	| 09-09-2010, 09:06 PM  | 
	
		
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