(09-18-2010, 09:31 AM)Luis Wrote:  Please do not open new threads for the same problem. Could you save and post the BlackBox log? Also, look in the "My Documents\HPL2" folder for a 'LevelEditor.log' file and post it too.
By the way, you didn't answer if the game works for you.
This is what i get with the log file. And sorry about re-posting this, i thought no one would reply.
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100819012504
Creating Engine Modules
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 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
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Initializing Resources Module
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 Creating loader handlers 
 Creating resource managers
 Adding loaders to handlers 
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Initializing Graphics Module
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 Setting video mode: 1024 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
  Vendor: NVIDIA Corporation
  Renderer: GeForce 9800 GT/PCI/SSE2
  Version: 3.2.0
  Max texture image units: 32
  Max texture coord units: 8
  Max user clip planes: 6
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 1.50 NVIDIA via Cg compiler
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  OGL ATIFragmentShader: 0
 Adding engine materials
 Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
 Adding engine post effects
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Initializing Sound Module
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 Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
   1. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
  Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
  Number of mono sources: 32
  Streaming setup: 2 Buffers x 524288 bytes each
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Initializing Game Module
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 Adding engine updates
 Initializing script functions
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User Initialization
--------------------------------------------------------
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LevelEditor Build ID: 20100913100747
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Created Entity Loader
ERROR: Could not load XML document 'EntityTypes.cfg'