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Crash
Sebatiger Offline
Member

Posts: 142
Threads: 9
Joined: Mar 2010
Reputation: 2
#1
Crash

My level editor keeps crashing and i cant copy any of it down D:

Can't Jens come out of nowhere and help me.


I'm serious Jens.

I'm right here.

Help.
09-15-2010, 10:19 PM
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Javist Offline
Junior Member

Posts: 46
Threads: 3
Joined: Sep 2010
Reputation: 0
#2
RE: Crash

Save blackbox report contents to .log file, zip it, and attach it right here Tongue

unzip, strip, touch, finger, grep, mount, fsck, more, yes, fsck, fsck, fsck, umount, sleep.
09-15-2010, 10:42 PM
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Sebatiger Offline
Member

Posts: 142
Threads: 9
Joined: Mar 2010
Reputation: 2
#3
RE: Crash

(09-15-2010, 10:42 PM)Javist Wrote: Save blackbox report contents to .log file, zip it, and attach it right here Tongue

ffffffffff

For some reason, im good with computers. But the only problem ever have is posting files on the internets.

What im saying is, i dont know how. lol.
09-16-2010, 01:37 AM
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Luis Offline
Frictional Games

Posts: 280
Threads: 19
Joined: Jun 2006
Reputation: 9
#4
RE: Crash

Okay, let's start slow. When does this crash happens (at startup, when loading a map,... )? Does a BlackBox window pop up? Does the game work for you?

EOF
09-16-2010, 11:16 AM
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Sebatiger Offline
Member

Posts: 142
Threads: 9
Joined: Mar 2010
Reputation: 2
#5
RE: Crash

(09-16-2010, 11:16 AM)Luis Wrote: Okay, let's start slow. When does this crash happens (at startup, when loading a map,... )? Does a BlackBox window pop up? Does the game work for you?

On startup it gives a blackbox error.
09-16-2010, 09:20 PM
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Luis Offline
Frictional Games

Posts: 280
Threads: 19
Joined: Jun 2006
Reputation: 9
#6
RE: Crash

Please do not open new threads for the same problem. Could you save and post the BlackBox log? Also, look in the "My Documents\HPL2" folder for a 'LevelEditor.log' file and post it too.

By the way, you didn't answer if the game works for you.

EOF
09-18-2010, 09:31 AM
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Sebatiger Offline
Member

Posts: 142
Threads: 9
Joined: Mar 2010
Reputation: 2
#7
RE: Crash

(09-18-2010, 09:31 AM)Luis Wrote: Please do not open new threads for the same problem. Could you save and post the BlackBox log? Also, look in the "My Documents\HPL2" folder for a 'LevelEditor.log' file and post it too.

By the way, you didn't answer if the game works for you.

This is what i get with the log file. And sorry about re-posting this, i thought no one would reply.
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100819012504

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce 9800 GT/PCI/SSE2
Version: 3.2.0
Max texture image units: 32
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.50 NVIDIA via Cg compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 0
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
1. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 2 Buffers x 524288 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
-----------------------------------------------------
LevelEditor Build ID: 20100913100747
-----------------------------------------------------
Created Entity Loader
ERROR: Could not load XML document 'EntityTypes.cfg'
09-18-2010, 07:04 PM
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Luis Offline
Frictional Games

Posts: 280
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Joined: Jun 2006
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#8
RE: Crash

It is complaining about not being able to read a needed file that should be there. How did you install it?

EOF
09-18-2010, 09:01 PM
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Sebatiger Offline
Member

Posts: 142
Threads: 9
Joined: Mar 2010
Reputation: 2
#9
RE: Crash

(09-18-2010, 09:01 PM)Luis Wrote: It is complaining about not being able to read a needed file that should be there. How did you install it?

Extracted all the files into my Amnesia folder.
09-18-2010, 10:52 PM
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Javist Offline
Junior Member

Posts: 46
Threads: 3
Joined: Sep 2010
Reputation: 0
#10
RE: Crash

I hope that i can post my crash experience here too Tongue
I left the report before, but i think noone has saw it.

It's happens always, on morgue map.
I am so wanna take look at it. But cant Undecided

Here's bb log & leveleditor log.
Hoping on you guys Smile

unzip, strip, touch, finger, grep, mount, fsck, more, yes, fsck, fsck, fsck, umount, sleep.
09-18-2010, 11:35 PM
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