Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia Demo Crash
xXNoscoperXx Offline
Junior Member

Posts: 3
Threads: 1
Joined: Oct 2010
Reputation: 0
#1
Solved: 8 Years, 1 Month ago Amnesia Demo Crash

I downloaded the demo from Steam, and when i go to start it up I get the "Black Box" Error. I recently updated my drivers. Any ideas?
10-11-2010, 09:45 AM
Find
Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#2
Solved: 8 Years, 1 Month ago RE: Amnesia Demo Crash

post hpl.log found in My Documents/Amnesia/main
10-11-2010, 09:53 AM
Find
xXNoscoperXx Offline
Junior Member

Posts: 3
Threads: 1
Joined: Oct 2010
Reputation: 0
#3
Solved: 8 Years, 1 Month ago RE: Amnesia Demo Crash

Is this it?


Version 1.10
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel® G45/G43 Express Chipset
Version: 2.1.0 - Build 8.15.10.2202
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 2
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20 - Intel Build 8.15.10.2202
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
10-11-2010, 09:57 AM
Find
Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#4
Solved: 8 Years, 1 Month ago RE: Amnesia Demo Crash

Afraid Intel cards are not support. At least there is no known Intel card that work with the game.
10-11-2010, 10:04 AM
Find
xXNoscoperXx Offline
Junior Member

Posts: 3
Threads: 1
Joined: Oct 2010
Reputation: 0
#5
Solved: 8 Years, 1 Month ago RE: Amnesia Demo Crash

I was afraid of that. Thanks for the help though.
10-11-2010, 10:05 AM
Find




Users browsing this thread: 1 Guest(s)