The shadows in the final image looks a little strange in the back, like some parts are missing. But that's because the model is open on the back side, right?
Anyway, I think it looks good. The shadows look a little too blurry for coming from direct sunlight though, do you plan on making that changeable? Or perhaps the shadow map resolution is too small for that to look good? It would be interesting to see how it looks on a more complex object.
Oh, and you're gonna add SSAO on top of everything too? That's a lot of shadows!
Good luck with that Light Pre-Pass Renderer. It's a faster way of rendering lights, it seems, unless my google-fu is very weak today