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Another EXCEPTION_ACCESS_VIOLATION, HELP ME!
corvera Offline
Junior Member

Posts: 2
Threads: 1
Joined: Oct 2010
Reputation: 0
#1
Solved: 8 Years, 9 Months, 4 Weeks ago Another EXCEPTION_ACCESS_VIOLATION, HELP ME!

Hello,
I purchased Amnesia, but every time i launch the game the black box window appear with that mensage:

Amnesia.exe cause an EXCEPTION_ACCESS_VIOLATION in module
Amnesia.exe at 001B:00461DAA

I've read some posts on the subject, and here the hpl:

-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce 6200 TurboCache™/PCI/SSE2/3DNOW!
Version: 2.0.3
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 4
Max color render targets: 4
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.10 NVIDIA via Cg 1.3 compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
ERROR: Failed to compile GLSL shader 'C:/Arquivos de programas/Amnesia - The Dark Descent/redist/core/shaders/deferred_base_vtx.glsl'!
Shader code:
-------------------
[0001] ////////////////////////////////////////////////////////
[0002] // Deferred Base - Vertex Shader
[0003] //
[0004] //
[0005] ////////////////////////////////////////////////////////
[0006] #version 120
[0007]
[0008] //---------------------------------------------
[0009]
[0010]
[0011]
[0012]
[0013]
[0014]
[0015] //32 bit G-Buffer
[0016]
[0017]
[0018]
[0019]
[0020]
[0021]
[0022]
[0023]
[0024]
[0025]
[0026]
[0027]
[0028]
[0029] //---------------------------------------------
[0030]
[0031] ///////////////////////////////
[0032] // Main program
[0033] void main()
[0034] {
[0035] //////////////////////
[0036] // Position
[0037] gl_Position = ftransform();
[0038]
[0039]
[0040] //////////////////////
[0041] // Color
[0042]
[0043]
[0044] //////////////////////
[0045] // Uv
[0046]
[0047]
[0048] //////////////////////
[0049] // Normals
[0050]
[0051]
[0052] //////////////////////
[0053] // Normalmapping
[0054]
[0055]
[0056] //////////////////////
[0057] // Parallax
[0058]
[0059]
[0060] //////////////////////
[0061] // Deferring (G-Buffer)
[0062]
[0063]
[0064]
[0065]
[0066] //////////////////////
[0067] // Deferring (Lights)
[0068]
---------------------
Compile log:
---------------------
(6) : error C0201: unsupported version 120

---------------------
ERROR: Couldn't create program 'deferred_base_vtx.glsl'
ERROR: Could not load material 'Deferred' shader 'deferred_base_vtx.glsl'
ERROR: Failed to compile GLSL shader 'C:/Arquivos de programas/Amnesia - The Dark Descent/redist/core/shaders/deferred_base_vtx.glsl'!
Shader code:

So, tell me what I need to do to solve that problem.

Thank you in advance.
Diego
10-14-2010, 07:51 PM
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corvera Offline
Junior Member

Posts: 2
Threads: 1
Joined: Oct 2010
Reputation: 0
#2
Solved: 8 Years, 9 Months, 4 Weeks ago RE: Another EXCEPTION_ACCESS_VIOLATION, HELP ME!

Well, during the time I posted here, I found the source of the problem: It was my graphic card driver, as Thomas said in this post --->(http://www.frictionalgames.com/forum/thr...l#pid31474) , was horribly outdated. I just downloaded the update from this link NIVDIA indicated in this post which I quoted, installed it and the game ran normally, well, within the limits of my video card. I hope this post helps someone who may be experiencing the same problem.
Bye
10-15-2010, 05:34 AM
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