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		| Mr. X   Member
 
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			| RE: Amnesia trailer map remake. 
 
				 (11-04-2010, 03:37 PM)Frontcannon Wrote:  Nice effort, but those blue billboards are way too bright. 
Fixed it now, thanks for the heads up!   
 
Hmm, strange, one of my friends tests this map for me and he keeps falling out of the map as soon as he starts, even though i can spawn without problems, the Playerstart area thingy is placed just as it should be placed, could it be the carpet i put under it or something thats causing problems?
			 
				
(This post was last modified: 11-04-2010, 06:46 PM by Mr. X.)
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	| 11-04-2010, 06:19 PM |  |  
	
		| house   Member
 
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			| RE: Amnesia trailer map remake. 
 
				I don't think spawning on a carpet is good. The carpet is a static prop. Its like spawning in a prop. Try lifting up the player spawn a tiny bit. That might fix it.
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	| 11-04-2010, 07:15 PM |  |  
	
		| Frontcannon   Senior Member
 
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			| RE: Amnesia trailer map remake. 
 
				Normal custom story, or debug mode? 
 The custom_story_settings.cfg PlayerStartArea is correct?
 
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 ☺ Smoke weed everyday ☺
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	| 11-04-2010, 07:16 PM |  |  
	
		| Mr. X   Member
 
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			| RE: Amnesia trailer map remake. 
 
				 (11-04-2010, 07:16 PM)Frontcannon Wrote:  Normal custom story, or debug mode? 
 The custom_story_settings.cfg PlayerStartArea is correct?
 
Yeah its a normal custom story mode, and yes the PlayerStartArea seems to be correct in the custom_story_settings.cfg :S
 
What a weird bug..
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	| 11-04-2010, 07:27 PM |  |  
	
		| Kyle   Posting Freak
 
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			| RE: Amnesia trailer map remake. 
 
				You got anymore pictures? I'd like to see them.
			 
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	| 11-07-2010, 09:14 PM |  |  
	
		| house   Member
 
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			| RE: Amnesia trailer map remake. 
 
				Cannot wait for this.    |  |  
	| 11-08-2010, 03:29 AM |  |  
	
		| Mr. X   Member
 
 Posts: 65
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 Joined: Sep 2010
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			| RE: Amnesia trailer map remake. 
 
				Sorry guys no more pics as of yet, i havnt been able to work anything this weekend because ive been at my moms >_< But i will get to work now in the week! It will be done, might just take a while    |  |  
	| 11-08-2010, 06:12 PM |  |  
	
		| DeathScythe   Junior Member
 
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			| RE: Amnesia trailer map remake. 
 
				 (11-08-2010, 06:12 PM)Mr. X Wrote:  Sorry guys no more pics as of yet, i havnt been able to work anything this weekend because ive been at my moms >_< But i will get to work now in the week! It will be done, might just take a while  
Look at the teaser and see for yourself, your broken pillars are in the wrong position, when compared to da trailer ones. But yeah, nice work, id love to help, but my comp is shit    |  |  
	| 11-08-2010, 10:06 PM |  |  
	
		| Mr. X   Member
 
 Posts: 65
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 Joined: Sep 2010
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			| RE: Amnesia trailer map remake. 
 
				 (11-08-2010, 10:06 PM)DeathScythe Wrote:   (11-08-2010, 06:12 PM)Mr. X Wrote:  Sorry guys no more pics as of yet, i havnt been able to work anything this weekend because ive been at my moms >_< But i will get to work now in the week! It will be done, might just take a while  Look at the teaser and see for yourself, your broken pillars are in the wrong position, when compared to da trailer ones. But yeah, nice work, id love to help, but my comp is shit
  
Yeah i know theyre a bit out of place, that first room is a real pain to recreate! The corridors with the zombie n stuff will be more detailed though
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	| 11-09-2010, 09:14 PM |  |  
	
		| Kyle   Posting Freak
 
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			| RE: Amnesia trailer map remake. 
 
				Bump! 
Hey Mr. X, got anymore pics to show?   
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	| 11-13-2010, 09:10 PM |  |  |