How could u move a player to antoher map using just scripting and not a level door?
Another thing, how does food extactly work? How far must they be before they wont go after it anymore (also does brute eat food?)
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(This post was last modified: 12-04-2010, 09:28 AM by Gamemakingdude.)
I think there are two ways to make puzzles.
Way one: You make easy puzzles but many of this.
Or way two: You make hard puzzles if the player must searching hard and use his brain