PlaySoundAtEntity not working
I am having trouble with getting the PlaySoundAtEntity script. when I enter an the area, the script PlaySoundAtEntity("", "react_pant1.ogg", "Player", 1.0f, false); is not working. I know the script area I have works because everything else in Brute_Spawn_01 works. It's just the sound script that won't work. What am I doing wrong?
void OnStart()
{
PlayMusic("04_amb.ogg", true, 1, 2, 0, true);
AddEntityCollideCallback("Player", "AreaCollide01", "Brute_Spawn_01", true, 1);
ShowEnemyPlayerPosition("Brute01");
RemoveTimer("StopPlayerLookAt");
AddUseItemCallback("", "Key01", "LevelWood", "UnlockDoor", true);
}
void UnlockDoor(string &in asItem, string &in asEntity)
{
PlaySoundAtEntity("", "unlock_door.ogg", "LevelWood", 1.0f, false);
SetLevelDoorLocked("LevelWood", false);
RemoveItem("Key01");
}
void Brute_Spawn_01(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("Brute01", true);
StartPlayerLookAt("Brute01", 10.0f, 10.0f, "");
AddTimer("", 1.0f, "StopPlayerLookAt");
PlaySoundAtEntity("", "react_pant1.ogg", "Player", 1.0f, false);
SetPlayerSanity(75.0f);
}
void StopPlayerLookAt(string &in asTimer)
{
StopPlayerLookAt();
}
(This post was last modified: 07-01-2020, 06:01 AM by baegles.)
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