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my graphics card doesn't support penumbra overture
Warren Offline
Junior Member

Posts: 1
Threads: 1
Joined: Mar 2007
Reputation: 0
#1
Solved: 8 Years, 9 Months, 4 Weeks ago my graphics card doesn't support penumbra overture

Quote:Your graphics card does not support vertex shaders!
i have installed the latest drivers from the nvidia support page

my system spec.
CPU Athlon64 3200+ s939
mobo Abit kn8
2xDIMM 512Mb PC3200 Ocz
256Mb Geforce 7900GT EVGA
Windows XP Service Pack 2


the same system executed very well the previous tech-demo of penumbra

here is the content of hpl.log:

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
  Max texture image units: 16
  Max texture coord units: 8
  Two sided stencil: 0
  Vertex Buffer Object: 0
  Anisotropic filtering: 0
  Multisampling: 0
  Vertex Program: 0
  Fragment Program: 0
  NV Register Combiners: 0
  NV Register Combiners Stages: 8
  ATI Fragment Shader: 0
Creating graphic systems
  Creating Renderer2D
  Renderer2D created
  Creating Renderer3D
   Load Renderer3D gpu programs:
    Extrude
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'ShadowExtrude_vp.cg'
ERROR: Couldn't load 'ShadowExtrude_vp.cg' program! Shadows will be disabled.
    Diffuse
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'Diffuse_Color_vp.cg'
ERROR: Couldn't load 'Diffuse_Color_vp.cg'
    Fog
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'Fog_Solid_vp.cg'
ERROR: Couldn't load 'Fog_Solid_vp.cg'
   Creating fog textures: Solid Additive Alpha
   init sky box
  Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Blur_vp.cg'
ERROR: Couldn't load 'PostEffect_Blur_vp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Blur_Rect_fp.cg'
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Blur_2D_fp.cg'
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Bloom_vp.cg'
ERROR: Couldn't load 'PostEffect_Bloom_vp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Bloom_fp.cg'
ERROR: Couldn't load 'PostEffect_Bloom_fp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Motion_vp.cg'
ERROR: Couldn't load 'PostEffect_Motion_vp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
ERROR: Couldn't load 'PostEffect_Motion_fp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_DoF_vp.cg'
ERROR: Couldn't load 'PostEffect_DoF_vp.cg'!
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_DoF_fp.cg'
ERROR: Couldn't load 'PostEffect_DoF_fp.cg'!
  RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
  Trying to open software device... Failed opening hardware device, using software
  Device name: Generic Software
  OpenAL Version Supported: 1.1
  Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with tilesets
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

- Deleting lowlevel stuff.
  Physics
  Sound
  Input
  Resources
  System
  Graphics
HPL Exit was successful!
Deleting ATI shader to 0
03-09-2007, 07:35 AM
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Thomas Offline
Frictional Games

Posts: 2,634
Threads: 184
Joined: Apr 2006
Reputation: 68
#2
Solved: 8 Years, 9 Months, 4 Weeks ago RE: my graphics card doesn't support penumbra overture

Is this the Penumbra: Overture demo that you are trying? Do you get any error message when you try to start it?

My suggestion is making sure you have the latest drivers.
03-09-2007, 08:37 AM
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