Hello there. I'm having a bit of a problem right off the bat. I get past the intro and right away there are some graphical glitches, but oddly it only happens when I'm not reading about something.
Fine:
Not fine:
Cool:
Not cool:
I'm using an x1800XT with all the goodies turned on. And yes, I'm using... uh oh, here comes the 'V' word... Vista. 

 Which also means that I had to uninstall from 'Program Files' and reinstall to a separate 'Games' folder in order to take these screenies, since Vista is so protective of its PF folder. Any ideas?
Here's my hpl.log:
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
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 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating scene module
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Initializing Resources Module
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 Creating resource managers
 Misc Creation
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Initializing Graphics Module
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 Init low level graphics
 Setting video mode: 1680 x 1050 - 32 bpp
 Init Glee...OK
 Setting up OpenGL
  Max texture image units: 16
  Max texture coord units: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Vertex Program: 1
  Fragment Program: 1
  NV Register Combiners: 0
  NV Register Combiners Stages: 11
  ATI Fragment Shader: 1
 Creating graphic systems
  Creating Renderer2D
  Renderer2D created
  Creating Renderer3D
   Load Renderer3D gpu programs:
    Extrude
    Diffuse
    Fog
   Creating fog textures: Solid Additive Alpha 
   init sky box
  Renderer3D created
 Creating screen buffers size 1680.000000 : 1050.000000
 Creating programs
  RendererPostEffects created
 Adding engine materials
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Initializing Sound Module
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 Initializing OpenAL.
  Trying to open hardware device... Success!
  Device name: SB Audigy 2 Audio [9880]
  OpenAL Version Supported: 1.1
  Number of channels: 32
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Initializing Game Module
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 Adding engine updates
 Initializing script functions
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User Initialization
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Trying to load vertex program!
Success!
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Game Running
--------------------------------------------------------
Loading collada for 'data/level00_01_boat_cabin.dae' took: 320 ms
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Start Num Of: 82
Start Num Of: 1
Loading map 'level00_01_boat_cabin.dae' took: 7007 ms