Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Making drawers already open?
rmdashrf Offline
Junior Member

Posts: 7
Threads: 3
Joined: Jan 2011
Reputation: 0
#1
Making drawers already open?

Hi all,

When using the Level Editor, is there a way to "alter" the state that an entity you place is in? For example, is it possible to insert a table with its drawers already open? (like the Guest Room level)

Thanks in advance!

-rmdashrf
01-23-2011, 09:07 PM
Find
Tanshaydar Offline
From Beyond

Posts: 3,085
Threads: 17
Joined: Mar 2009
Reputation: 67
#2
RE: Making drawers already open?

Adding Force or Impulse might work.

01-23-2011, 09:25 PM
Website Find
Frontcannon Offline
Senior Member

Posts: 538
Threads: 10
Joined: Jul 2010
Reputation: 2
#3
RE: Making drawers already open?

Doors have an 'open'-setting in the entity-tab in the level editor, where 0 is closed (default) and 1 is completely open. Drawers though.. you need to make a function that uses AddPropForce to achieve that.


╔═════════════════╗
☺ Smoke weed everyday ☺
╚═════════════════╝
01-23-2011, 10:00 PM
Find




Users browsing this thread: 2 Guest(s)