rmdashrf 
 
 
		
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Making drawers already open? 
			 
			
				Hi all, 
 
When using the Level Editor, is there a way to "alter" the state that an entity you place is in? For example, is it possible to insert a table with its drawers already open? (like the Guest Room level) 
 
Thanks in advance! 
 
-rmdashrf
			 
			
			
			
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	| 01-23-2011, 09:07 PM  | 
	
		
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		Tanshaydar 
 
 
		
			From Beyond 
			
			
			
 
			
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RE: Making drawers already open? 
			 
			
				Adding Force or Impulse might work.
			 
			
			
 
			
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	| 01-23-2011, 09:25 PM  | 
	
		
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		Frontcannon 
 
 
		
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RE: Making drawers already open? 
			 
			
				Doors have an 'open'-setting in the entity-tab in the level editor, where 0 is closed (default) and 1 is completely open. Drawers though.. you need to make a function that uses AddPropForce to achieve that.
			 
			
			
 
 
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	| 01-23-2011, 10:00 PM  | 
	
		
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