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Making a tree fall?
Linus Ågren Offline
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Posts: 309
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Joined: Jan 2011
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#1
Making a tree fall?

Well, I was wondering on how you make a tree fall, like outside the Study.
I've checked the script in Amnesia but it doesn't work. Tongue

Creator of The Dark Treasure.
03-05-2011, 07:09 AM
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Tanshaydar Offline
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#2
RE: Making a tree fall?

Check the properties of the tree inside the editor too.

03-05-2011, 07:25 AM
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Linus Ågren Offline
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#3
RE: Making a tree fall?

I did but the settings were the same.

Creator of The Dark Treasure.
03-05-2011, 01:05 PM
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Selyp Offline
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#4
RE: Making a tree fall?

(03-05-2011, 01:05 PM)junkfood2121 Wrote: I did but the settings were the same.

I think there is a special tree in the gameplay tab of the entities that is called tree_falling or something like that.

Atlantia - An Amnesia: The Dark Descent Full Conversion Mod
03-05-2011, 10:33 PM
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Linus Ågren Offline
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#5
RE: Making a tree fall?

Yeah, that's the one I'm using =/

Creator of The Dark Treasure.
03-05-2011, 11:59 PM
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Viperdream Offline
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#6
RE: Making a tree fall?

If you are still wondering about it, this is what you need: (I just found it out)

SetPropStaticPhysics("falling_tree_1", false);
AddPropForce("falling_tree_1", 1000, 0,0, "world");

03-22-2011, 06:01 PM
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