Mehis
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RE: White Night - Total Conversion - (New Teaser & Screen)
Any new pictures?
Me want.
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09-29-2011, 08:37 PM |
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Tanshaydar
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RE: White Night - Total Conversion - (New Teaser & Screen)
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09-29-2011, 08:45 PM |
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plutomaniac
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RE: White Night - Total Conversion - (New Teaser & Screen)
the fans are from penumbra or Your Computer? They look amazingly real and...dirty/rusty!
(This post was last modified: 09-29-2011, 09:29 PM by plutomaniac.)
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09-29-2011, 09:29 PM |
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ZyLogicX
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RE: White Night - Total Conversion
(06-05-2011, 04:43 PM)Tanshaydar Wrote: Thanks guys.
(06-05-2011, 01:37 AM)Yodake Wrote: Just hope that anytime, when finished, there will be a german translation for it.
I hope community will help me about translations. English & Turkish will be included by me, and others could be included prior to release. I would adore to translate your game to Dutch, when it evantually comes out.
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09-29-2011, 09:40 PM |
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Tanshaydar
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RE: White Night - Total Conversion
(09-29-2011, 09:40 PM)ZyLogicX Wrote: I would adore to translate your game to Dutch, when it evantually comes out.
Wow, that made three in Dutch, but other two are not around here I think, so that would be awesome to have Dutch translation.
(09-29-2011, 09:29 PM)plutomaniac Wrote: the fans are from penumbra or Your Computer? They look amazingly real and...dirty/rusty!
Neither of them. Self made. You have seen them in action in teaser video.
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09-29-2011, 11:19 PM |
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plutomaniac
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RE: White Night - Total Conversion
(09-29-2011, 11:19 PM)Tanshaydar Wrote: (09-29-2011, 09:40 PM)ZyLogicX Wrote: I would adore to translate your game to Dutch, when it evantually comes out.
Wow, that made three in Dutch, but other two are not around here I think, so that would be awesome to have Dutch translation.
(09-29-2011, 09:29 PM)plutomaniac Wrote: the fans are from penumbra or Your Computer? They look amazingly real and...dirty/rusty!
Neither of them. Self made. You have seen them in action in teaser video. it will be the first multilingual mod, amazing! But maybe it will be better to have the translations inserted before the release so that no obvious patch will be needed.
Yasar is becoming good at modeling I guess!
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09-30-2011, 02:59 PM |
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Tanshaydar
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RE: White Night - Total Conversion - (New Teaser & Screen)
So good that he made it 4000 meters and it was impossible to see it in Model viewer.
For mutlilingual... I was planning to take the chance of releasing a bugfix patch under the name of 'translations pack'
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09-30-2011, 05:43 PM |
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Homicide13
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RE: White Night - Total Conversion - (New Teaser & Screen)
Well I mean most companies release their game in one language and then re-release it in different countries later once it's been translated etc.
At least that's how I think it works... >_<
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09-30-2011, 06:10 PM |
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Danny Boy
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RE: White Night - Total Conversion - (New Teaser & Screen)
Hey! i just saw (yeah i just saw it now.... deal whit it) your interview! late congratz i guess
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09-30-2011, 10:47 PM |
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Tanshaydar
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RE: White Night - Total Conversion - (New Teaser & Screen)
Interview became a little outdated in informative-wise; but it's always a good read since the questioner is the creator of Worry of Newport.
An edit:
I have literally finished level building except for one level.
Scripting could be done in one or two days.
Voice acting and polishing are what will take time. So, not in the end of September but an October release seems possible.
(This post was last modified: 10-01-2011, 05:57 AM by Tanshaydar.)
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09-30-2011, 10:55 PM |
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