Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Crashes
ZoidbergForPresident Offline
Junior Member

Posts: 4
Threads: 1
Joined: Jul 2010
Reputation: 0
#1
Solved: 8 Years, 8 Months ago Crashes

Hello,

This game ran smoothly when it came out. Yesterday I launched the potato updated version on steam and got two crashes, one time I got a black screen when opening the inventory. I tried again after having defaulted the settings, and I got the black screen when opening a note.

I have an ATI Radeon 5770.

What happenned? Huh
04-13-2011, 05:15 AM
Find
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#2
Solved: 8 Years, 8 Months ago RE: Crashes

Post the hpl.log from My Documents/Amnesia/ after you experience a crash please.
04-13-2011, 05:59 AM
Website Find
MrSnibbles Offline
Junior Member

Posts: 2
Threads: 0
Joined: Apr 2011
Reputation: 0
#3
Solved: 8 Years, 8 Months ago RE: Crashes

Woah, dude, that's just uncanny.

I got a 5770, and the same is happening to me

I don't know how to make this a spoiler, but here's the hpl thing.

Version 1.10
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 640x480 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 640 x 480 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Microsoft Corporation
Renderer: GDI Generic
Version: 1.1.0
Max texture image units: 3
Max texture coord units: 4
Max user clip planes: 6
Two sided stencil: 0
Vertex Buffer Object: 0
Anisotropic filtering: 0
Multisampling: 0
Texture compression: 0
Texture compression S3TC: 0
Auto generate MipMaps: 0
Render to texture: 0
Max draw buffers: 13
Max color render targets: 21
Packed depth-stencil: 0
Texture float: 0
GLSL Version: (null)
ShaderModel 2: 0
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0

Also, note that the reason it's at 640x480 is because I thought that changing the res would work, turns out it doesn't D:
04-13-2011, 04:55 PM
Find
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#4
Solved: 8 Years, 8 Months ago RE: Crashes

According to the log you do not have any graphics drivers installed or they might be corrupt.
04-13-2011, 05:40 PM
Website Find
MrSnibbles Offline
Junior Member

Posts: 2
Threads: 0
Joined: Apr 2011
Reputation: 0
#5
Solved: 8 Years, 8 Months ago RE: Crashes

Uh, wat.

Just before this potato expansion, I was playing it fine, no trouble, then I Steam downloading an update, for Amnesia, and I get excited to play it, and now, whenever I start it up, it tells me that launcher.exe has stopped working, and amnesia.exe has stopped working......twice.
04-13-2011, 05:58 PM
Find
2Kings Offline
Junior Member

Posts: 7
Threads: 0
Joined: Sep 2008
Reputation: 0
#6
Solved: 8 Years, 8 Months ago RE: Crashes

I'v got the same problem and im using a 5770 also
04-15-2011, 11:25 PM
Find
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#7
Solved: 8 Years, 8 Months ago RE: Crashes

You can try and rename the Amnesia folder in My Documents to have the game create a fresh one and see if that helps.
04-16-2011, 09:18 AM
Website Find




Users browsing this thread: 1 Guest(s)