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Script Saving – Spoiler alert!
Andari Offline
Junior Member

Posts: 12
Threads: 3
Joined: Apr 2011
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#1
Script Saving – Spoiler alert!

Hello all!

What I want:
Disable quick save and autosave when exiting (So the save and exit should not appear), and the only way to save would be to interact with some water / Fountain (etc). How is it poosible to disable the saveings? I want to use an examine area, so when touching it (would exactly be where the liquid area), a message (like "state saved", only bit cooler Big Grin) would be shown, and a drinking like sound would be played. Also a splash could animatet.
I want also: When an enemy kills the player, the game would reload From the latest save-point, and (only adter death) a message shown ("Sometimes when I drink, I have dreams where I die. They Feel so raelistic..."), so in the story, every death would be a dream... How is it possible to set the message shown only avter dieing?
04-18-2011, 08:24 PM
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MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#2
RE: Script Saving – Spoiler alert!

All the autosave features are probably in game.cfg. And the Save and Exit probably in menu.cfg.
04-18-2011, 09:39 PM
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