Me too.
I did not want the money, important to me is that the game will be good.
And I can create fantastic textures!
I would work for free for FG's next game. But I can only create surface textures like rocks, walls, floors, grass or all other surfaces. I can not create models or objects.
(06-08-2011, 06:39 PM)Googolplex Wrote: Me too.
I did not want the money, important to me is that the game will be good.
And I can create fantastic textures!
I would work for free for FG's next game. But I can only create surface textures like rocks, walls, floors, grass or all other surfaces. I can not create models or objects.
The same people who made all the Frictional games, making the new game, with the Mac/linux ports made by one guy and a 360 port made by a new other guy. What's the problem?
(06-14-2011, 02:46 AM)kailip Wrote: The new game will have a x360 version?
oh my... I hope that's not true... seriously
Really what's the problem? One man will just port the game into the xbox 360 console and that will increase the earnings of Frictional Games. I know many people who like their games and they are going to buy them on xbox 360 if they port them to it. After all, it won't delay the pc version or something like that. Seriously... I don't see why not...
•I have found the answer to the universe and everything, but this sign is too small to contain it.
^ There are possibilities having to consider console... limitations (esp in regards to UI etc) may hamper developing the BEST possible PC game, but I really don't care that much if it means they're getting more revenue.