Hello! I thought I'd post this here instead of showcase because it's not a custom model or anything like that: all I did was convert the static wall objects into entities so that I could set them active/inactive. I thought that other people may find this pretty convenient as well, so, here it is:
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You could use it to do stuff like make a player go down a hallway, then when they turn around the door isn't there or something
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If any of them don't work, or if I haven't included some that people would like, just post a reply telling me.