nemesis567
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Model Editor
What is the object class HandObject in the model editor user variables for?
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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06-12-2011, 03:14 PM |
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Acies
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RE: Model Editor
I think it refers to the lantern and the (unused) pickaxe.
ジ
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06-12-2011, 03:41 PM |
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nemesis567
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RE: Model Editor
Is it possible to add new handitems and make them usable?
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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06-12-2011, 03:43 PM |
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Acies
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RE: Model Editor
I think so, but I have no experience with it.
ジ
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06-12-2011, 03:44 PM |
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nemesis567
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RE: Model Editor
I ask help then to these who can help me with that. Thanks for the rest anyway.
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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06-12-2011, 03:47 PM |
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Tanshaydar
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RE: Model Editor
It was in Penumbra to be able to use multiple handobjects. In Amnesia, there is only one, lantern, and if you want to change it, you have to go for a full conversion.
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06-12-2011, 04:35 PM |
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nemesis567
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RE: Model Editor
So, is it possible to add new handobjects or not?
I mean, not replacing them with the lantern ofc.
Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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06-12-2011, 08:05 PM |
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Tanshaydar
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RE: Model Editor
You cannot add. Only overwrite existing one, like Penumbra Flashlight.
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06-12-2011, 08:12 PM |
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