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Poll: Should i add weapons(they're all kinda weak
You do not have permission to vote in this poll.
NO! No weapons for me!
48.15%
39 48.15%
Yes, add some weak old guns.
16.05%
13 16.05%
Yes, but only add melee weapons!
7.41%
6 7.41%
No, the addition of traps is good enough for me!
23.46%
19 23.46%
Yes, (post a reply with your idea)
4.94%
4 4.94%
Total 81 vote(s) 100%
* You voted for this item. [Show Results]

[Paracusia] A new game, i am working on, inspired by amnesia
BlueFury Offline
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#41
RE: [Paracusia] A new game, i am working on, inspired by amnesia

(06-26-2011, 01:55 PM)Fidofidder Wrote: In the later phases of the game are you considering a beta period?
(06-26-2011, 01:55 PM)Fidofidder Wrote: In the later phases of the game are you considering a beta period?

I also forgot to ask on my last post if Paracusia will have a physics engine and if so if it will be different from Amnesia and Penumbra.

of course, probably liket that

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
06-26-2011, 07:39 PM
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nemesis567 Offline
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#42
RE: [Paracusia] A new game, i am working on, inspired by amnesia

Bluefury, what other similar computer projects have you made before?

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
06-27-2011, 08:04 PM
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BlueFury Offline
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#43
RE: [Paracusia] A new game, i am working on, inspired by amnesia

(06-27-2011, 08:04 PM)nemesis567 Wrote: Bluefury, what other similar computer projects have you made before?

a shooter-like game what was based on counterstrike
too buggy, shitty engine
believe me, this wont be bad

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
(This post was last modified: 06-27-2011, 08:42 PM by BlueFury.)
06-27-2011, 08:42 PM
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nemesis567 Offline
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#44
RE: [Paracusia] A new game, i am working on, inspired by amnesia

Can I try the shooter like game? Where can I find it?

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
06-27-2011, 08:50 PM
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BlueFury Offline
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#45
RE: [Paracusia] A new game, i am working on, inspired by amnesia

(06-27-2011, 08:50 PM)nemesis567 Wrote: Can I try the shooter like game? Where can I find it?

deleted months ago
when you switched the m4 to the m9 and switched back, you cant
it switched to a 3rd weapon, there was no 3rd weapon so when you switch twice then your fucked and wont have a weapon. it looks so bad
dont even try. made with some stupid free program like blender or something like that

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
06-27-2011, 10:02 PM
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BlueFury Offline
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#46
RE: [Paracusia] A new game, i am working on, inspired by amnesia

(06-27-2011, 08:50 PM)nemesis567 Wrote: Can I try the shooter like game? Where can I find it?

deleted months ago
when you switched the m4 to the m9 and switched back, you cant
it switched to a 3rd weapon, there was no 3rd weapon so when you switch twice then your fucked and wont have a weapon. it looks so bad
dont even try. made with some stupid free program like blender or something like that

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
06-27-2011, 10:02 PM
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nemesis567 Offline
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#47
RE: [Paracusia] A new game, i am working on, inspired by amnesia

Stupid free program like blender? Blender is not stupid, it's emerging and is the first 3d model tool to include a decent engine with.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
06-27-2011, 10:49 PM
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Danny Boy Offline
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#48
RE: [Paracusia] A new game, i am working on, inspired by amnesia

i have my own idea about guns... actualy i do think guns do take a lot of the horror away BUT without them i think the game becames a bit boring after a while UNLESS i do have a lot of good gameplay to compensate... if you can make a game were you can only use melee weapons but they brake easily and they are realy rare to find. you can make some "nice" tricks whit that... for example a monsters comes to kill you... you grab a old wooden slab in the floor and try to kill the beast... but after a very short battle... your weapon breaks! you suddenly realise that if you don't run like hell you are screwed! that impact between a armed man suddenly turning to a defencless one might scare the pants off eny one. so the weapons won't be exactly for offensive use but yes for deffencive use... so in other words most of the time you must not attack a monster as you know they are stronger than you and that if you use your weapon too much it will brake and at the end you won't even be able to kill a monster even if you didn't use the weapon before the battle that you know you can't win.


resume: only melee weapons, but the don't last for long and mot many will be found in the whole game. they will only be usefull to slow down a enemy but not very good to kill them (if they are actualy "killable")

well at least thats my opinion
06-28-2011, 02:25 AM
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laser50 Offline
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#49
RE: [Paracusia] A new game, i am working on, inspired by amnesia

I Would hate it if you would add Weapons. Like guns. Well, Just mainly weapons.

Make Traps Instead, Like something to block the door with. Or Wired Explosives Big Grin

Current Project: [WIP] Lost Memories
Progress: 15%
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06-28-2011, 12:35 PM
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BlueFury Offline
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#50
RE: [Paracusia] A new game, i am working on, inspired by amnesia

the ghouls are weak and small, they can be killed
maybe i will add melee weapons
but i will probably not add the type of combat that will change the whole game
(06-27-2011, 10:49 PM)nemesis567 Wrote: Stupid free program like blender? Blender is not stupid, it's emerging and is the first 3d model tool to include a decent engine with.

no ok, but its kinda hard

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
(This post was last modified: 06-28-2011, 05:40 PM by BlueFury.)
06-28-2011, 05:39 PM
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