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		| Tanshaydar   From Beyond
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				In other words, jump scares?
			 
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	| 07-02-2011, 10:26 AM |  |  
	
		| BlueFury   Senior Member
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				 (07-02-2011, 10:26 AM)Tanshaydar Wrote:  In other words, jump scares? 
the atmosphere is scary, you will have no weapons, the same gameplay with the monsters. And the jump scares will be added 
only a few in the whole game or they will become too predictable
			 
 Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum |  |  
	| 07-02-2011, 11:52 AM |  |  
	
		| nemesis567   Posting Freak
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				Poltergeists are the strange winds from amnesia.
			 
  Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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	| 07-02-2011, 02:05 PM |  |  
	
		| BlueFury   Senior Member
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				 (07-02-2011, 02:05 PM)nemesis567 Wrote:  Poltergeists are the strange winds from amnesia. 
really? 
havent completed the game yet 
and they are ghosts that can make things fly in myths/legends IRL
http://en.wikipedia.org/wiki/Poltergeist 
 Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum |  |  
	| 07-02-2011, 07:08 PM |  |  
	
		| vanjavk   Member
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				seems interesting, keep it alive   
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	| 07-04-2011, 07:47 PM |  |  
	
		| BlueFury   Senior Member
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				 (07-04-2011, 07:47 PM)vanjavk Wrote:  seems interesting, keep it alive  
yeah, i hope the money does 
everything starts looking awesome 
if it will turn out to be nothing 
like over 1000 bugs and stuff like that 
i will show my work to frictional
			 
 Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum |  |  
	| 07-04-2011, 10:03 PM |  |  
	
		| nemesis567   Posting Freak
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				Why will you show your work to frictional if it has 1000 bugs?
			 
  Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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	| 07-05-2011, 03:01 AM |  |  
	
		| hollowleviathan   Posting Freak
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				To temper their immune systems.
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	| 07-05-2011, 08:45 AM |  |  
	
		| BlueFury   Senior Member
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				 (07-05-2011, 03:01 AM)nemesis567 Wrote:  Why will you show your work to frictional if it has 1000 bugs? 
if the game begins to suck, ya know 
maybe they could fix stuff and help
			 
 Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum |  |  
	| 07-05-2011, 01:04 PM |  |  
	
		| nemesis567   Posting Freak
 
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			| RE: [Paracusia] A new game, i am working on,  inspired by amnesia 
 
				Doubt they would, but let's hope you don't get 1k bugs   
  Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
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	| 07-05-2011, 01:09 PM |  |  |